Equipment Exchange
To start the exchange, you must first complete the Capturing Elyumina quest.
Elyumina will appear after you speak with the Rebellion in Cor, at (sp_cor 108,130). You can then exchange both equipment types from her.
- OS Weapons
- Illusion Armors
Illusion Armors
Illusion Armors can be obtained by exchanging 50
Cor Core (25723), with Elyumina.
You can choose the exact piece you want.
| Item
|
Description
|
Illusion Armor Type A [1] (15376)
|
A type A combat armor made from illusion technology.
There are various modules that can be installed to enhance it.
ATK +100
For each 2 Refine Levels:
ATK +10
Refine Level +7:
Decreases After Attack Delay by 10%.
When equipped with Illusion Engine Wing Type A:
ATK +50
When equipped with Illusion Engine Wing Type B:
Decreases After Cast Delay by 10%.
Enchantable: Yes
Type: Armor
Position: Armor
Defense: 105
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
|
Illusion Engine Wing Type A [1] (20933)
|
Combat engine A type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.
MaxHP +1000
For each 2 Refine Levels:
MaxHP +100
Refine Level +7:
Increases Attack Speed by 5%.
When equipped with Illusion Leg Type A:
Increases Critical Damage by 10%.
When equipped with Illusion Leg Type B:
Decreases Variable Casting Time by 10%.
Enchantable: Yes
Type: Armor
Position: Garment
Defense: 50
Armor Level: 1
Refinable
Weight: 90
Required Level: 130
|
Illusion Engine Wing Type B [1] (20934)
|
Combat engine B type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.
MaxHP +1000
For each 2 Refine Levels:
MaxHP +100
Refine Level +7:
Decreases Variable Casting Time by 5%.
When equipped with Illusion Leg Type A:
Increases Ranged Physical Damage by 5%.
When equipped with Illusion Leg Type B:
Increases Magical Damage with every element by 10%.
Enchantable: Yes
Type: Armor
Position: Garment
Defense: 50
Armor Level: 1
Refinable
Weight: 90
Required Level: 130
|
Illusion Leg Type A [1] (22196)
|
Combat boots A type born from Illusion's technology.
It is said to be able to add abilities by attaching various modules.
MaxSP +200
For each 2 Refine Levels:
MaxSP +20
Refine Level +7:
Increases Ranged Physical Damage by 5%.
When equipped with Illusion Armor Type A:
ATK +5%
When equipped with Illusion Armor Type B:
Increases Attack Speed by 5%.
Enchantable: Yes
Type: Armor
Position: Shoes
Defense: 20
Armor Level: 1
Refinable
Weight: 50
Required Level: 130
|
Illusion Leg Type B [1] (22197)
|
Combat boots B type born from Illusion's technology.
It is said to be able to add abilities by attaching various modules.
MaxSP +200
For each 2 Refine Levels:
MaxSP +20
Refine Level +7:
Increases Magical Damage with every element by 5%.
When equipped with Illusion Armor Type A:
MaxSP +5%
When equipped with Illusion Armor Type B:
MATK +5%
Enchantable: Yes
Type: Armor
Position: Shoes
Defense: 20
Armor Level: 1
Refinable
Weight: 50
Required Level: 130
|
Illusion Booster R [1] (32207)
|
This combat booster is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
ATK +5%
Enchantable: Yes
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 130
|
Illusion Booster L [1] (32208)
|
This combat booster is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
ATK +5%
Enchantable: Yes
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 130
|
Illusion Battle chip R [1] (32209)
|
This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
MATK +5%
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 130
|
Illusion Battle chip L [1] (32210)
|
This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
MATK +5%
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 130
|