Einbech Dungeon: Difference between revisions
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* '''Set with''' [[File:42250.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=42250 Safety Epaulet R [1]] or [[File:42251.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=42251 Safety Epaulet B [1]] '''and''' Any Einbech Weapon: reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%. | * '''Set with''' [[File:42250.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=42250 Safety Epaulet R [1]] or [[File:42251.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=42251 Safety Epaulet B [1]] '''and''' Any Einbech Weapon: reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%. | ||
|- | |- | ||
| [[File: | | [[File:32249.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=32249 Safety Pendant B (1)] (32249) | ||
| 75x [[File:25814.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=25814 Dynite] | | 75x [[File:25814.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=25814 Dynite] | ||
| Accessory (Right) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | | Accessory (Right) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | ||
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* '''Set with''' [[File:42250.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=42250 Safety Epaulet R [1]] or [[File:42251.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=42251 Safety Epaulet B [1]] '''and''' Any Einbech Weapon: reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%. | * '''Set with''' [[File:42250.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=42250 Safety Epaulet R [1]] or [[File:42251.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=42251 Safety Epaulet B [1]] '''and''' Any Einbech Weapon: reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%. | ||
|- | |- | ||
| [[File: | | [[File:32250.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=32250 Safety Epaulet R (1)] (32250) | ||
| 75x [[File:25814.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=25814 Dynite] | | 75x [[File:25814.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=25814 Dynite] | ||
| Accessory (Left) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | | Accessory (Left) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | ||
| * Atk +5%. | | * Atk +5%. | ||
|- | |- | ||
| [[File: | | [[File:32251.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=32251 Safety Epaulet B (1)] (32251) | ||
| 75x [[File:25814.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=25814 Dynite] | | 75x [[File:25814.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=25814 Dynite] | ||
| Accessory (Left) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | | Accessory (Left) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | ||
Revision as of 18:57, 3 September 2026
Einbech Dungeon 3 is the third floor of the well-known Einbech Dungeon.
It's considered an end game dungeon, requiring anyone that wishes to enter to be at least level 180. Being in a party and having appropriate equipment is also recommended.
Besides being a good leveling place, it's possible to obtain new cards and new Obtainable Equipment.
Access
After obtaining at least level 180, to access the dungeon:
- Via the earlier floor, Einbech Dungeon 3, as shown on the minimap.
Monsters
This map has monsters that have drops with increased rates:
- Monsters will show them when you use @mi.
- Not all drops of a monster are affected by it, you've to check them one by one.
- Any type of Bubble gum will not affect the drop rate of these items and you see a (No Gum) on @mi. Example: Banana Bread 2.00% (No Gum)
- In this map the items affected are
Redium (25809),
Odium (25811),
Rindium (25810),
Purdium (25812), and
Whidium (25813)
| Name | Level | HP | Size / Race / Element |
|---|---|---|---|
| Poisonous (20592) | 188 | 2,407,086 | Medium / Formless / Ghost 4 |
| Toxious (20593) | 188 | 2,407,556 | Medium / Formless / Poison 4 |
| Green Mineral (20594) | 190 | 2,435,702 | Large / Formless / Neutral 4 |
| Red Mineral (20595) | 190 | 2,435,702 | Large / Formless / Neutral 4 |
| White Mineral (20596) | 190 | 2,436,177 | Large / Formless / Neutral 4 |
| Purple Mineral (20597) | 190 | 2,435,702 | Large / Formless / Neutral 4 |
| Jewel (20600) | 192 | 100 | Large / Formless / Neutral 4 |
| White Porcellio (20602) | 206 | 2,403,326 | Small / Insect / Earth 4 |
| Abyssman (20603) | 190 | 2,428,277 | Large / Beast / Neutral 4 |
| Jewelry Ant (20598) | 191 | 2,445,656 | Medium / Insect / Neutral 4 |
| Jungoliant (20601) (MVP) | 197 | 40,000,000 | Large / Insect / Neutral 4 |
Rewards
The monsters on the map drop 5 different kinds of ores:
By combining each of the 5 different ores with Field Manager Elmen (einbech 149, 257), you get one
Dynite (25814).
The dynites can be used to purchase from the same NPC the new safety accessories, safety weapons, and modification permits found below.
Obtainable Equipment
Einbech Accessories
Einbech Accessories can be purchased directly from Elmen.
| Item | Price | Slot info | Description |
|---|---|---|---|
| 75x |
Accessory (Right) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | * All Stats +5, Aspd +5%.
| |
| 75x |
Accessory (Right) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | * All Stats +5, reduces variable casting time by 5%.
| |
| 75x |
Accessory (Left) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | * Atk +5%. | |
| 75x |
Accessory (Left) · Defense: 10 · Weight: 10 · Required Level: 170 · Jobs: Every Job | * Matk +5%. |
Einbech Weapons
Einbech Weapons can be obtained at random for the cost of 50
Dynites from Elmen.
| Item | Slot info | Description |
|---|---|---|
| Knuckle · Attack: 210 · Weight: 180 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Sura | * Atk +10%.
| |
| Two-handed Staff · Attack: 180 · Weight: 200 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Warlock | * Matk +330, can't be destroyed.
| |
| Huuma · Attack: 280 · Weight: 180 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Ninja | * Atk +15%, can't be destroyed.
| |
| Mace · Attack: 160 · Weight: 190 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Arch Bishop | * Matk +180, can't be destroyed.
| |
| Bow · Attack: 210 · Weight: 170 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Ranger | * Atk +10%.
| |
| Two-handed Sword · Attack: 300 · Weight: 350 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Rune Knight | * Atk +15%, Cri +5.
| |
| Rod · Attack: 160 · Weight: 120 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Mage Class, Soul Reaper | * Matk +200, can't be destroyed.
| |
| Whip · Attack: 200 · Weight: 140 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Wanderer | * Increases long ranged physical damage by 10%.
| |
| Katar · Attack: 300 · Weight: 200 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Guillotine Cross | * Atk +10%.
| |
| Two-handed Axe · Attack: 350 · Weight: 500 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Mechanic | * Atk +10%, can't be destroyed.
| |
| Book · Attack: 200 · Weight: 70 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Star Emperor | * Atk +10%, Cri +3.
| |
| Dagger · Attack: 200 · Weight: 100 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Guillotine Cross | * Atk +10%.
| |
| Dagger · Attack: 190 · Weight: 100 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Shadow Chaser | * Matk +180.
| |
| File:40006.png Safety Foxtail [2] (40006) | Rod · Attack: 300 · Weight: 150 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Doram race | * Matk +350, can't be destroyed.
|
| File:42026.png Blocking Spear [2] (42026) | Spear · Attack: 210 · Weight: 300 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Royal Guard | * Atk +10%.
|
| File:42110.png Safety Lute [2] (42110) | Instrument · Attack: 200 · Weight: 140 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Minstrel | * Increases long ranged physical damage by 10%.
|
| File:42303.png Bolt Revolver [2] (42303) | Pistol · Attack: 200 · Weight: 180 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Rebellion | * Increases long ranged physical damage by 15%.
|
| File:42352.png Safety Saber [2] (42352) | Sword · Attack: 200 · Weight: 250 · Weapon Level: 4 · Required Level: 170 · Applicable Jobs: Genetic | * Atk +10%.
|
Weapon Enchantment
(Enchants on Einbech weapons appear above card slots and each Modification Permit replaces them all.)
Einbech weapons can be further enchanted using Modification Permits. There are two kinds of permits:
Physical Modification Permit (9514)
Magical Modification Permit (9529)
They can both be purchased from Elmen (einbech 149, 257), at the cost of 30
Dynites.
Both permits are consumables that will give a set of three random enchants to a single Einbech Weapon, one enchant for each of the three slots of enchants available.
If the enchants are not up to your liking, a new permit can be purchased and used to reroll a new set of enchants.
You can exchange Physical Permits for Magical and vice-versa.
| First Enchant | Second Enchant | Third Enchant |
|---|---|---|
* Atk 5 ~ 45
|
* Hit 5 ~ 35
|
* Increase physical damage to [any race] enemies 3 ~ 20%
|
| First Enchant | Second Enchant | Third Enchant |
|---|---|---|
* Matk 5 ~ 45
|
* Heal effectiveness 3 ~ 25%
|
* Heal effectiveness 7 ~ 25%
|
Cards
| Card | Type | Description |
|---|---|---|
| File:40001.png Poisonous Card (40001) | Weapon Card | Increases physical damage against poison property enemies by 25%. Compounded with |
| File:40002.png Toxious Card (40002) | Armor Card | Max HP +10% Reduces damage from long ranged physical damage by 5% Compounded with |
| File:40003.png White Porcellio Card (40003) | Footgear Card | ATK +20 Compounded with |
| File:40004.png Neo Mineral Card (40004) | Garment Card | DEF +30 Compounded with |
| File:40005.png Abyssman Card (40005) | Footgear Card | Max HP +10% Earth Grave damage +10% Compounded with |
| File:40000.png Jewelry Ant Card (40000) | Accessory (Left) Card | When dealing physical damage, has a chance to auto-cast Psychic Wave Lv. 1 Compounded with |
| File:40021.png Jewgoliant Card (40021) | Armor Card | Increases physical damage against formless race, and insect race monsters, fire property and water property enemies by 40%. |