Verus Gear: Difference between revisions
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== Reinforced Parts == | == Reinforced Parts == | ||
Also from the [[Charleston Crisis]] instance. Same enchanter and cost as Supplement Enchants above: '''Mass Charleston''' (verus04 71, 106), 1x Charleston Component (6752) + 100,000 zeny per enchant or reset. Same slot rules (4th slot 100% safe, 3rd/2nd slot can fail). | Also from the [[Charleston Crisis]] instance. Same enchanter and cost as Supplement Enchants above: '''Mass Charleston''' (verus04 71, 106), 1x [[File:6752.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6752 Charleston Component] (6752) + 100,000 zeny per enchant or reset. Same slot rules (4th slot 100% safe, 3rd/2nd slot can fail). | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | ||
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* Type: Mace · Position: Right Hand · Physical Attack: 400 · Weapon Level: 4 · Refinable · Weight: 350 · Required Level: 130 | * Type: Mace · Position: Right Hand · Physical Attack: 400 · Weapon Level: 4 · Refinable · Weight: 350 · Required Level: 130 | ||
|- | |- | ||
| | | [[File:28101.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=28101 Tornado Axe (1)] (28101) | ||
| Axe with attached blossom shaped like tornado. | | Axe with attached blossom shaped like tornado. | ||
* Decreases Axe Tornado cooldown by 1 second | * Decreases Axe Tornado cooldown by 1 second | ||
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* Type: 2hAxe · Position: Right Hand · Physical Attack: 320 · Weapon Level: 4 · Refinable · Weight: 400 · Required Level: 100 | * Type: 2hAxe · Position: Right Hand · Physical Attack: 320 · Weapon Level: 4 · Refinable · Weight: 400 · Required Level: 100 | ||
|- | |- | ||
| | | [[File:21011.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=21011 Gigantic Blade (1)] (21011) | ||
| A large knife used to cut something, the handle is missing. | | A large knife used to cut something, the handle is missing. | ||
* Increases After Attack Delay by 5% | * Increases After Attack Delay by 5% | ||
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* Type: 2hSword · Position: Right Hand · Physical Attack: 300 · Weapon Level: 4 · Refinable · Weight: 500 · Required Level: 130 | * Type: 2hSword · Position: Right Hand · Physical Attack: 300 · Weapon Level: 4 · Refinable · Weight: 500 · Required Level: 130 | ||
|- | |- | ||
| | | [[File:16033.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=16033 Robot's Arm (2)] (16033) | ||
| Kick and Kick's severed arm that works as effectively as any standard-issue weapon. | | Kick and Kick's severed arm that works as effectively as any standard-issue weapon. | ||
* CRI +20 | * CRI +20 | ||
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The Excellion set is an armor group built from lost technology of a ruined laboratory, consisting of a suit and a garment. Unlike other Verus equipment, these can be used by any job and only require Base Level 99 to equip. They're highly customizable via reactor blueprints. The questline begins at '''Verus''' (verus04 164, 218). | The Excellion set is an armor group built from lost technology of a ruined laboratory, consisting of a suit and a garment. Unlike other Verus equipment, these can be used by any job and only require Base Level 99 to equip. They're highly customizable via reactor blueprints. The questline begins at '''Verus''' (verus04 164, 218). | ||
* '''MARS_01''' — supply 1x Old Fuel (6962) to get both units running; afterward, MARS_01 enchants your Excellion gear with reactor blueprints. | * '''MARS_01''' — supply 1x [[File:6962.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6962 Old Fuel] (6962) to get both units running; afterward, MARS_01 enchants your Excellion gear with reactor blueprints. | ||
* '''PLUTO_09''' — crafts Excellion gear and produces reactor blueprints. For 10x Huge Metal Scrap (6961) + 5x Old Fuel (6962), gives one of Excellion Suit or Excellion Wing at random. | * '''PLUTO_09''' — crafts Excellion gear and produces reactor blueprints. For 10x [[File:6961.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6961 Huge Metal Scrap] (6961) + 5x [[File:6962.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6962 Old Fuel] (6962), gives one of Excellion Suit or Excellion Wing at random. | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width:70%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:70%;" | ||
! Item !! Description | ! Item !! Description | ||
|- | |- | ||
| | | [[File:15128.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=15128 Excelion Suit] (15128) | ||
| A suit made from the lost technology in Research Building. | | A suit made from the lost technology in Research Building. | ||
* VIT +6 | * VIT +6 | ||
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* Type: Armor · Position: Armor · Defense: 100 · Armor Level: 1 · Refinable · Weight: 100 · Required Level: 99 | * Type: Armor · Position: Armor · Defense: 100 · Armor Level: 1 · Refinable · Weight: 100 · Required Level: 99 | ||
|- | |- | ||
| | | [[File:20773.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=20773 Excelion Wing] (20773) | ||
| A wing made from the lost technology in Research Building Ruins. | | A wing made from the lost technology in Research Building Ruins. | ||
* Perfect Dodge +8 | * Perfect Dodge +8 | ||
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== Excellion Enchant == | == Excellion Enchant == | ||
The Excellion set is enchanted using reactor blueprints crafted by '''PLUTO_09''' from 1x Old Fuel (6962) per attempt — PLUTO_09 either hands back a random blueprint or fails to produce one. With an Excellion piece and blueprints in inventory, talk to '''MARS_01''' to apply them. Applying a blueprint always consumes it but never fails. Each Excellion Suit/Wing can hold a maximum of 3 enchants. | The Excellion set is enchanted using reactor blueprints crafted by '''PLUTO_09''' from 1x [[File:6962.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6962 Old Fuel] (6962) per attempt — PLUTO_09 either hands back a random blueprint or fails to produce one. With an Excellion piece and blueprints in inventory, talk to '''MARS_01''' to apply them. Applying a blueprint always consumes it but never fails. Each Excellion Suit/Wing can hold a maximum of 3 enchants. | ||
'''Note:''' Supportive Reactor ASPD is the only blueprint that adds a "Carefree" prefix to the item, regardless of which slot it's enchanted into. | '''Note:''' Supportive Reactor ASPD is the only blueprint that adds a "Carefree" prefix to the item, regardless of which slot it's enchanted into. | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width:80%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:80%;" | ||
! Reactor Blueprint !! Effect | ! Reactor !! Blueprint !! Effect | ||
|- | |- | ||
| Fire Property Reactor (4970/6965) || Grants the armor Fire element. | | [[File:4970.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4970 Fire Property Reactor] (4970) || [[File:6965.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6965 Fire Property Reactor] (6965) || Grants the armor Fire element. | ||
|- | |- | ||
| Water Property Reactor (4971/6966) || Grants the armor Water element. | | [[File:4971.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4971 Water Property Reactor] (4971) || [[File:6966.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6966 Water Property Reactor] (6966) || Grants the armor Water element. | ||
|- | |- | ||
| Earth Property Reactor (4972/6967) || Grants the armor Earth element. | | [[File:4972.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4972 Earth Property Reactor] (4972) || [[File:6967.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6967 Earth Property Reactor] (6967) || Grants the armor Earth element. | ||
|- | |- | ||
| Wind Property Reactor (4973/6968) || Grants the armor Wind element. | | [[File:4973.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4973 Wind Property Reactor] (4973) || [[File:6968.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6968 Wind Property Reactor] (6968) || Grants the armor Wind element. | ||
|- | |- | ||
| Fire Resistance Reactor (4974/6969) || Resistance to Fire element. | | [[File:4974.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4974 Fire Resistance Reactor] (4974) || [[File:6969.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6969 Fire Resistance Reactor] (6969) || Resistance to Fire element. | ||
|- | |- | ||
| Water Resistance Reactor (4975/6970) || Resistance to Water element. | | [[File:4975.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4975 Water Resistance Reactor] (4975) || [[File:6970.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6970 Water Resistance Reactor] (6970) || Resistance to Water element. | ||
|- | |- | ||
| Earth Resistance Reactor (4976/6971) || Resistance to Earth element. | | [[File:4976.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4976 Earth Resistance Reactor] (4976) || [[File:6971.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6971 Earth Resistance Reactor] (6971) || Resistance to Earth element. | ||
|- | |- | ||
| Wind Resistance Reactor (4977/6972) || Resistance to Wind element. | | [[File:4977.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4977 Wind Resistance Reactor] (4977) || [[File:6972.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6972 Wind Resistance Reactor] (6972) || Resistance to Wind element. | ||
|- | |- | ||
| Recovery Reactor 101 (4978/6973) || Helps HP restoration at a time interval. | | [[File:4978.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4978 Recovery Reactor 101] (4978) || [[File:6973.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6973 Recovery Reactor 101] (6973) || Helps HP restoration at a time interval. | ||
|- | |- | ||
| Recovery Reactor 102 (4979/6974) || Helps SP restoration at a time interval. | | [[File:4979.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4979 Recovery Reactor 102] (4979) || [[File:6974.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6974 Recovery Reactor 102] (6974) || Helps SP restoration at a time interval. | ||
|- | |- | ||
| Recovery Reactor 201 (4980/6975) || Increases HP Recovery Rate at a time interval. | | [[File:4980.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4980 Recovery Reactor 201] (4980) || [[File:6975.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6975 Recovery Reactor 201] (6975) || Increases HP Recovery Rate at a time interval. | ||
|- | |- | ||
| Recovery Reactor 202 (4981/6976) || Increases SP Recovery Rate at a time interval. | | [[File:4981.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4981 Recovery Reactor 202] (4981) || [[File:6976.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6976 Recovery Reactor 202] (6976) || Increases SP Recovery Rate at a time interval. | ||
|- | |- | ||
| Supportive Reactor STR (4982/6977) || Increases damage done by STR. | | [[File:4982.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4982 Supportive Reactor STR] (4982) || [[File:6977.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6977 Supportive Reactor STR] (6977) || Increases damage done by STR. | ||
|- | |- | ||
| Supportive Reactor INT (4983/6978) || Increases damage done by INT. | | [[File:4983.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4983 Supportive Reactor INT] (4983) || [[File:6978.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6978 Supportive Reactor INT] (6978) || Increases damage done by INT. | ||
|- | |- | ||
| Supportive Reactor DEF (4984/6979) || Increases Defense. | | [[File:4984.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4984 Supportive Reactor DEF] (4984) || [[File:6979.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6979 Supportive Reactor DEF] (6979) || Increases Defense. | ||
|- | |- | ||
| Supportive Reactor Perfect (4985/6980) || Increases Perfect Dodge. | | [[File:4985.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4985 Supportive Reactor Perfect] (4985) || [[File:6980.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6980 Supportive Reactor Perfect] (6980) || Increases Perfect Dodge. | ||
|- | |- | ||
| Supportive Reactor Attack (4986/6981) || Increases physical damage. | | [[File:4986.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4986 Supportive Reactor Attack] (4986) || [[File:6981.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6981 Supportive Reactor Attack] (6981) || Increases physical damage. | ||
|- | |- | ||
| Supportive Reactor Magic (4987/6982) || Increases magic damage. | | [[File:4987.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4987 Supportive Reactor Magic] (4987) || [[File:6982.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6982 Supportive Reactor Magic] (6982) || Increases magic damage. | ||
|- | |- | ||
| Supportive Reactor MaxHP (4988/6983) || Increases MaxHP. | | [[File:4988.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4988 Supportive Reactor MaxHP] (4988) || [[File:6983.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6983 Supportive Reactor MaxHP] (6983) || Increases MaxHP. | ||
|- | |- | ||
| Supportive Reactor MaxSP (4989/6984) || Increases MaxSP. | | [[File:4989.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4989 Supportive Reactor MaxSP] (4989) || [[File:6984.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6984 Supportive Reactor MaxSP] (6984) || Increases MaxSP. | ||
|- | |- | ||
| Supportive Reactor Frozen (4990/6985) || Resistance to Frozen state. | | [[File:4990.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4990 Supportive Reactor Frozen] (4990) || [[File:6985.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6985 Supportive Reactor Frozen] (6985) || Resistance to Frozen state. | ||
|- | |- | ||
| Supportive Reactor ASPD (4991/6986) || Increases Attack Speed. Adds a "Carefree" prefix regardless of slot. | | [[File:4991.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=4991 Supportive Reactor ASPD] (4991) || [[File:6986.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6986 Supportive Reactor ASPD] (6986) || Increases Attack Speed. Adds a "Carefree" prefix regardless of slot. | ||
|} | |} | ||
Latest revision as of 15:23, 2 September 2026
Verus Gear covers the equipment obtainable from the Charleston Crisis instance (Supplement Equipment, Reinforced Parts, Charleston Weapons) and from the Verus Research Building questline (Excellion Gear).
Supplement Equipment
Equipment from the Charleston Crisis instance. Items can be bought by talking to Mass Charleston (verus04 71, 106) for 10x Charleston Components each.
| Item | Description |
|---|---|
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect.
| |
This mechanical device heals wounds and rejuvenates your body.
| |
Mechanical boots that keep you light on your feet. They are much lighter than they look.
| |
This mechanical device promotes the precise and timely execution of spells.
|
Supplement Enchants
Mechanic items above can be enchanted by talking to Mass Charleston (verus04 71, 106).
Enchanting requires 1x
Charleston Component (6752) and 100,000 zeny. Enchants can be reset the same way (1x
Charleston Component + 100,000 zeny).
Enchantment has 3 slots; items refined to +9 or above unlock a wider option list for the 4th slot. The 4th slot has a 100% success chance; the 3rd slot has a chance of failure (resets all enchants on failure); the 2nd slot has a chance of failure (either resets all enchants or breaks the gear).
Reinforced Parts
Also from the Charleston Crisis instance. Same enchanter and cost as Supplement Enchants above: Mass Charleston (verus04 71, 106), 1x
Charleston Component (6752) + 100,000 zeny per enchant or reset. Same slot rules (4th slot 100% safe, 3rd/2nd slot can fail).
Charleston Weapons
Weapons from the Charleston Crisis instance.
| Item | Description |
|---|---|
This upgraded version of Pilebunker provides more destructive power.
| |
This upgraded version of Pilebunker is lighter in weight, allowing the user to move more quickly.
| |
This upgraded version of Pilebunker facilitates the application of Special abilities.
| |
Axe with attached blossom shaped like tornado.
| |
A large knife used to cut something, the handle is missing.
| |
Kick and Kick's severed arm that works as effectively as any standard-issue weapon.
|
Excellion Gear
The Excellion set is an armor group built from lost technology of a ruined laboratory, consisting of a suit and a garment. Unlike other Verus equipment, these can be used by any job and only require Base Level 99 to equip. They're highly customizable via reactor blueprints. The questline begins at Verus (verus04 164, 218).
- MARS_01 — supply 1x
Old Fuel (6962) to get both units running; afterward, MARS_01 enchants your Excellion gear with reactor blueprints. - PLUTO_09 — crafts Excellion gear and produces reactor blueprints. For 10x
Huge Metal Scrap (6961) + 5x
Old Fuel (6962), gives one of Excellion Suit or Excellion Wing at random.
| Item | Description |
|---|---|
A suit made from the lost technology in Research Building.
| |
A wing made from the lost technology in Research Building Ruins.
|
Excellion Enchant
The Excellion set is enchanted using reactor blueprints crafted by PLUTO_09 from 1x
Old Fuel (6962) per attempt — PLUTO_09 either hands back a random blueprint or fails to produce one. With an Excellion piece and blueprints in inventory, talk to MARS_01 to apply them. Applying a blueprint always consumes it but never fails. Each Excellion Suit/Wing can hold a maximum of 3 enchants.
Note: Supportive Reactor ASPD is the only blueprint that adds a "Carefree" prefix to the item, regardless of which slot it's enchanted into.
| Reactor | Blueprint | Effect |
|---|---|---|
| Grants the armor Fire element. | ||
| Grants the armor Water element. | ||
| Grants the armor Earth element. | ||
| Grants the armor Wind element. | ||
| Resistance to Fire element. | ||
| Resistance to Water element. | ||
| Resistance to Earth element. | ||
| Resistance to Wind element. | ||
| Helps HP restoration at a time interval. | ||
| Helps SP restoration at a time interval. | ||
| Increases HP Recovery Rate at a time interval. | ||
| Increases SP Recovery Rate at a time interval. | ||
| Increases damage done by STR. | ||
| Increases damage done by INT. | ||
| Increases Defense. | ||
| Increases Perfect Dodge. | ||
| Increases physical damage. | ||
| Increases magic damage. | ||
| Increases MaxHP. | ||
| Increases MaxSP. | ||
| Resistance to Frozen state. | ||
| Increases Attack Speed. Adds a "Carefree" prefix regardless of slot. |