Custom Instances: Difference between revisions
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== Instance Info == | == Instance Info == | ||
{| class="wikitable | {| class="wikitable" | ||
! Attribute !! Value | ! Attribute !! Value | ||
|- | |- | ||
| '''Difficulty''' || Hard | | '''Difficulty''' || Hard | ||
|- | |||
| '''Recommended Level''' || 125+ | | '''Recommended Level''' || 125+ | ||
|- | |- | ||
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|- | |- | ||
| '''Monster Class''' || Boss | | '''Monster Class''' || Boss | ||
|} | |} | ||
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All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as '''Agony Spirits'''. They retain the fighting instincts of their former classes and are classified as '''Boss'''-type Demi-Humans. | All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as '''Agony Spirits'''. They retain the fighting instincts of their former classes and are classified as '''Boss'''-type Demi-Humans. | ||
{| class="wikitable sortable" style="width:100%; text-align:center;" | |||
! Image !! Name !! ID !! Level !! HP !! Def !! Mdef !! Base Exp !! Job Exp !! 100% HIT !! 95% Flee !! Size !! Element !! Race !! Type !! Spawn | |||
{| class="wikitable" style="width: | |||
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| ' | | [[File:Shura_RO.png|64px]] || [https://chrono-realm.com/?module=monster&action=view&id=22521 Shura's Fury]|| 22521 || 140 || 2,300,000 || 240 || 42 || 36,000 || 13,500 || 575 || 389 || Medium || Holy 2 || Demi-Human || Boss || alde_ucloch | ||
|- | |- | ||
| | | [[File:Guillotine_Cross_RO.png|64px]] || [https://chrono-realm.com/?module=monster&action=view&id=22514 Glt. Cross Fury] || 22514 || 140 || 1,700,000 || 180 || 65 || 36,000 || 13,500 || 575 || 389 || Medium || Poison 2 || Demi-Human || Boss || alde_ucloch | ||
|- | |- | ||
| | | [[File:Shadow_Chaser_RO.png|64px]] || [https://chrono-realm.com/?module=monster&action=view&id=22509 Shadow Chaser Fury] || 22509 || 140 || 2,100,000 || 220 || 60 || 36,000 || 13,500 || 575 || 389 || Medium || Poison 2 || Demi-Human || Boss || alde_ucloch | ||
|- | |- | ||
| | | [[File:Genetic_RO.png|64px]] || [https://chrono-realm.com/?module=monster&action=view&id=22518 Genetic Fury] || 22518 || 140 || 1,400,000 || 180 || 42 || 36,000 || 13,500 || 575 || 389 || Medium || Dark 2 || Demi-Human || Boss || alde_ucloch | ||
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== Drop Summary == | == Drop Summary == | ||
{| class="wikitable sortable" style="width:80%" | {| class="wikitable sortable" style="width:80%" | ||
! Item !! Source !! Rate !! Fixed | ! Item !! Source !! Rate !! Map Drop (Fixed) | ||
|- | |- | ||
| [[ | | [[File:7938.png|24px]] Light Granule|| All 4 spirits || 20.00% || No | ||
|- | |- | ||
| [[ | | [[File:20590.png|24px]] C.Evil Druid Cross || All 4 spirits || 0.03% || No | ||
|- | |- | ||
| [[ | | [[File:25723.png|24px]] Cor Core || All 4 spirits || 10.00% || Yes | ||
|- | |- | ||
| [[ | | [[File:25669.png|24px]] Unknown Parts || Shura's Fury / Glt. Cross / Shadow Chaser / Genetic Fury || 15.00% || Yes | ||
|- | |- | ||
| [[Great Hero Wisdom | | [[File:100413.png|24px]] Great Hero's Wisdom || All 4 spirits || 0.50% || Yes | ||
|- | |- | ||
| [[Great Hero Bravery | | [[File:100412.png|24px]] Great Hero Bravery || All 4 spirits || 0.50% || Yes | ||
|- | |- | ||
| [[ | | [[File:969.png|24px]] Gold || All 4 spirits || 0.50% || Yes | ||
|- | |- | ||
| [[ | | [[File:100742.png|24px]] Patent Ancient Heros Weapon Box|| All 4 spirits || 0.50% || Yes | ||
|} | |} | ||
== Strategy & Tips == | == Strategy & Tips == | ||
* '''Priority kill order''': Genetic Fury → Glt. Cross Fury → Shadow Chaser Fury → Shura's Fury | |||
** Genetic has the lowest HP and lowest resists — clean it up first. | |||
** Guillotine Cross has the highest ATK (3,100) and can shred through Physical DEF builds quickly — don't ignore it. | |||
* '''Element advice''': | * '''Element advice''': | ||
** Bring '''Neutral''' or '''Wind''' element against Poison-element mobs (Glt. Cross, Shadow Chaser). | ** Bring '''Neutral''' or '''Wind''' element against Poison-element mobs (Glt. Cross, Shadow Chaser). | ||
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* '''Shadow Chaser Fury''' has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it. | * '''Shadow Chaser Fury''' has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it. | ||
* All mobs are '''Boss class''' — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended. | * All mobs are '''Boss class''' — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended. | ||
* All mobs are '''Demi-Human''' — [[Demi-Human Reduction]] gear from tank/support roles will | * All mobs are '''Demi-Human''' — [[Demi-Human Reduction]] gear from tank/support roles will help significantly. | ||
* High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control. | * High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control. | ||
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* [[C.Evil Druid Cross]] | * [[C.Evil Druid Cross]] | ||
* [[Instance Dungeons]] | * [[Instance Dungeons]] | ||
Latest revision as of 12:35, 9 June 2026
Clock Tower Underground Ruins
The Clock Tower Underground Ruins is a Party Quest instance designed for level 125+ parties seeking a challenge beyond the surface floors of Al de Baran's infamous Clock Tower. Deep beneath the gears and mechanisms lie ancient Agony Spirits — twisted echoes of adventurers who died within the tower, corrupted by the residual energy of its clockwork heart.
This is a Hard difficulty instance. Expect heavy physical and magical pressure, strong debuffs, and boss-class encounters from the very first room.
Instance Info
| Attribute | Value |
|---|---|
| Difficulty | Hard |
| Recommended Level | 125+ |
| Party Size | 2–6 players |
| Monster Level | 140 |
| Monster Race | Demi-Human |
| Monster Class | Boss |
Monsters
All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as Agony Spirits. They retain the fighting instincts of their former classes and are classified as Boss-type Demi-Humans.
| Image | Name | ID | Level | HP | Def | Mdef | Base Exp | Job Exp | 100% HIT | 95% Flee | Size | Element | Race | Type | Spawn |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Shura's Fury | 22521 | 140 | 2,300,000 | 240 | 42 | 36,000 | 13,500 | 575 | 389 | Medium | Holy 2 | Demi-Human | Boss | alde_ucloch | |
| Glt. Cross Fury | 22514 | 140 | 1,700,000 | 180 | 65 | 36,000 | 13,500 | 575 | 389 | Medium | Poison 2 | Demi-Human | Boss | alde_ucloch | |
| Shadow Chaser Fury | 22509 | 140 | 2,100,000 | 220 | 60 | 36,000 | 13,500 | 575 | 389 | Medium | Poison 2 | Demi-Human | Boss | alde_ucloch | |
| Genetic Fury | 22518 | 140 | 1,400,000 | 180 | 42 | 36,000 | 13,500 | 575 | 389 | Medium | Dark 2 | Demi-Human | Boss | alde_ucloch |
Drop Summary
Strategy & Tips
- Priority kill order: Genetic Fury → Glt. Cross Fury → Shadow Chaser Fury → Shura's Fury
- Genetic has the lowest HP and lowest resists — clean it up first.
- Guillotine Cross has the highest ATK (3,100) and can shred through Physical DEF builds quickly — don't ignore it.
- Element advice:
- Bring Neutral or Wind element against Poison-element mobs (Glt. Cross, Shadow Chaser).
- Use Holy or Fire against Dark-element Genetic Fury.
- Avoid Dark-property weapons/skills against Shura's Fury (Holy Lv.2).
- Shadow Chaser Fury has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it.
- All mobs are Boss class — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended.
- All mobs are Demi-Human — Demi-Human Reduction gear from tank/support roles will help significantly.
- High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control.