Industrial Waste F1

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Industrial Waste F1

The Industrial Waste F1 is a Party Quest instance designed for level 150+ parties seeking a challenge infamous Payon Ruins. Deep beneath the gears and mechanisms lie ancient Agony Spirits — twisted echoes of adventurers who died within the tower, corrupted by the residual energy of its clockwork heart.

This is a Hard difficulty instance. Expect heavy physical and magical pressure, strong debuffs, and boss-class encounters from the very first room.


Instance Info

Attribute Value
Difficulty Hard
Recommended Level 150+
Party Size 2–6 players
Monster Level 165
Monster Race Demi-Human
Monster Class Boss

Monsters

All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as Agony Spirits. They retain the fighting instincts of their former classes and are classified as Boss-type Demi-Humans.

Image Name ID Level HP Def Mdef Base Exp Job Exp 100% HIT 95% Flee Size Element Race Type Spawn
Elementalist 22511 165 4,200,000 1700 480 70,000 68,500 575 389 Medium Ghost 3 Demi-Human Boss ind_dun1h
Archbishop 22512 165 4,800,000 2100 750 70,000 68,500 575 389 Medium Holy 3 Demi-Human Boss ind_dun1h
Rune Knight 22507 165 7,200,000 2300 440 70,000 68,500 575 389 Medium Fire 3 Demi-Human Boss ind_dun1h
Warlock 22522 165 5,400,000 1600 480 70,000 68,500 575 389 Medium Ghost 3 Demi-Human Boss ind_dun1h

Drop Summary

Item Name Map Chance
Barmil Ticket ind_dun1h 10.00%
Epic Module Box ind_dun1h 3.00%
Automatic Module Box ind_dun1h 0.50%
Great Hero Boots ind_dun1h 0.20%

Strategy & Tips

  • Element advice:
    • Bring Neutral or Wind element against Poison-element mobs (Glt. Cross, Shadow Chaser).
    • Use Holy or Fire against Dark-element Genetic Fury.
    • Avoid Dark-property weapons/skills against Shura's Fury (Holy Lv.2).
  • Shadow Chaser Fury has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it.
  • All mobs are Boss class — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended.
  • All mobs are Demi-HumanDemi-Human Reduction gear from tank/support roles will help significantly.
  • High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control.