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Ragnarok Online Server on 17.1 episode with all latest 3th and extended classes and their mechanics, skills, statuses. With new rebalance for BattleGround, Eden Quest systems, item upgrades, game client optimizations.
| Item ID | 640035 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | F_Ein_BHSTAFF | Credit Price | Not For Sale | |
| Name | Flush Detecting Staff | Type | Weapon - Two-Handed Staff | |
| NPC Buy | 0 | Weight | 120 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 180 | Min Equip Level | 250 | |
| MATK | 350 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Wizard | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bUnbreakableWeapon; 9 bonus 10 bMatkRate,10; 11 bonus2 12 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",20; 13 bonus2 14 bSkillAtk,"AG_CRIMSON_ARROW",20; 15 bonus2 16 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20; 17 bonus2 18 bSkillAtk,"AG_STORM_CANNON",20; 19 bonus2 20 bSkillAtk,"AG_ALL_BLOOM",20; 21 bonus2 22 bSkillAtk,"AG_ALL_BLOOM_ATK",20; 23 bonus2 24 bSkillAtk,"AG_ALL_BLOOM_ATK2",20; 25 if 26 (.@r 27 =7) 28 { 29 bonus 30 bVariableCastrate,-15; 31 bonus 32 bMatk,90; 33 if 34 (.@r 35 =9) 36 { 37 bonus2 38 bMagicAtkEle,Ele_Fire,15; 39 bonus2 40 bMagicAtkEle,Ele_Wind,15; 41 bonus2 42 bMagicAddSize,Size_All,20; 43 bonus2 44 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; 45 bonus2 46 bSkillAtk,"AG_CRIMSON_ARROW",10; 47 bonus2 48 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; 49 bonus2 50 bSkillAtk,"AG_STORM_CANNON",10; 51 bonus2 52 bSkillAtk,"AG_ALL_BLOOM",10; 53 bonus2 54 bSkillAtk,"AG_ALL_BLOOM_ATK",10; 55 bonus2 56 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; 57 bonus2 58 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; 59 bonus2 60 bSkillUseSP,"AG_CRIMSON_ARROW",-25; 61 bonus2 62 bSkillUseSP,"AG_STORM_CANNON",-25; 63 bonus2 64 bSkillUseSP,"AG_ALL_BLOOM",-25; 65 if 66 (.@r 67 =11) 68 { 69 bonus 70 bDelayrate,-15; 71 bonus2 72 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; 73 bonus2 74 bSkillAtk,"AG_CRIMSON_ARROW",10; 75 bonus2 76 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; 77 bonus2 78 bSkillAtk,"AG_STORM_CANNON",10; 79 bonus2 80 bSkillAtk,"AG_ALL_BLOOM",10; 81 bonus2 82 bSkillAtk,"AG_ALL_BLOOM_ATK",10; 83 bonus2 84 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; 85 bonus2 86 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; 87 bonus2 88 bSkillUseSP,"AG_CRIMSON_ARROW",-25; 89 bonus2 90 bSkillUseSP,"AG_STORM_CANNON",-25; 91 bonus2 92 bSkillUseSP,"AG_ALL_BLOOM",-25; 93 } 94 } 95 } 96 if 97 (.@g 98 =ENCHANTGRADE_D) 99 { 100 bonus 101 bSMatk,10; 102 if 103 (.@g 104 =ENCHANTGRADE_C) 105 { 106 bonus2 107 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; 108 bonus2 109 bSkillAtk,"AG_CRIMSON_ARROW",10; 110 bonus2 111 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; 112 bonus2 113 bSkillAtk,"AG_STORM_CANNON",10; 114 bonus2 115 bSkillAtk,"AG_ALL_BLOOM",10; 116 bonus2 117 bSkillAtk,"AG_ALL_BLOOM_ATK",10; 118 bonus2 119 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; 120 if 121 (.@g 122 =ENCHANTGRADE_B) 123 { 124 bonus2 125 bMagicAddEle,Ele_All,10; 126 if 127 (.@g 128 =ENCHANTGRADE_A) 129 { 130 bonus2 131 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; 132 bonus2 133 bSkillAtk,"AG_CRIMSON_ARROW",10; 134 bonus2 135 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; 136 bonus2 137 bSkillAtk,"AG_STORM_CANNON",10; 138 bonus2 139 bSkillAtk,"AG_ALL_BLOOM",10; 140 bonus2 141 bSkillAtk,"AG_ALL_BLOOM_ATK",10; 142 bonus2 143 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; 144 } 145 } 146 } 147 } |
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| Equip Script | None | |||
| Unequip Script | None | |||