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Furious Stick Item ID# 550148 (Stick_Furious)

Item ID 550148 For Sale No
Identifier Stick_Furious Credit Price Not For Sale
Name Furious Stick Type Weapon - Staff
NPC Buy 0 Weight 110
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 100 Min Equip Level 205
MATK 195 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Super novice
Equip Gender Both (Male and Female)
Trade restriction None
Description A stick imbued with the power of rage.
_______________________
Indestructible in battle
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MATK +195
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Increases damage of Hell's Drive by 10%.
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Base Level at least 210:
MATK +4%, MATK +40.
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Base Level at least 220:
Increases damage of Jupitel Thunderstorm by 10%.
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Base Level at least 230:
Increases Magical Damage against enemies of every size by 10%.
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Refine Level +7:
Increases Magical Damage with Earth and Wind element by 10%.
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Refine Level +9:
Increases damage of Hell's Drive by additional 10%.
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Refine Level +10:
Decreases After Skill Delay by 10%.
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Refine Level +11:
Increases damage of Hell's Drive and Jupitel Thunderstorm by additional 15%.
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When equipped with Furious Boots:
Increases damage of Hell's Drive by 20%.

If the Furious Boots's Grade is B or higher:
When using Hell's Drive, auto-cast Level 4 Terra Drive.
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[Bonus by Grade]
[Grade D]: Magical Damage with Earth and Wind element +10%.
[Grade C]: Damage of Hell's Drive +10%.
[Grade B]: Damage of Jupitel Thunderstorm +10%.
[Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels.
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Type: One-Handed Staff
Attack: 100
Weight: 110
Weapon Level: 5
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Requirement:
Base Level 205
Hyper Novice
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bUnbreakableWeapon;

9 bonus2

10 bSkillAtk,"HN_HELLS_DRIVE",10;

11 if

12 (BaseLevel

13 =210)

14 {

15 bonus

16 bMatkRate,4;

17 bonus

18 bMatk,40;

19 }

20 if

21 (BaseLevel

22 =220)

23 {

24 bonus2

25 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",10;

26 }

27 if

28 (BaseLevel

29 =230)

30 {

31 bonus2

32 bMagicAddSize,Size_All,10;

33 }

34 if

35 (.@r

36 =7)

37 {

38 bonus2

39 bMagicAtkEle,Ele_Wind,10;

40 bonus2

41 bMagicAtkEle,Ele_Earth,10;

42 if

43 (.@r

44 =9)

45 {

46 bonus2

47 bSkillAtk,"HN_HELLS_DRIVE",10;

48 if

49 (.@r

50 =10)

51 {

52 bonus

53 bDelayrate,-10;

54 if

55 (.@r

56 =11)

57 {

58 bonus2

59 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",15;

60 bonus2

61 bSkillAtk,"HN_HELLS_DRIVE",15;

62 }

63 }

64 }

65 }

66 if

67 (.@g

68 =ENCHANTGRADE_D)

69 {

70 bonus2

71 bMagicAtkEle,Ele_Wind,10;

72 bonus2

73 bMagicAtkEle,Ele_Earth,10;

74 if

75 (.@g

76 =ENCHANTGRADE_C)

77 {

78 bonus2

79 bSkillAtk,"HN_HELLS_DRIVE",10;

80 if

81 (.@g

82 =ENCHANTGRADE_B)

83 {

84 bonus2

85 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",10;

86 if

87 (.@g

88 =ENCHANTGRADE_A)

89 {

90 bonus

91 bSMatk,3*(.@r/2);

92 bonus

93 bMatkRate,3*(.@r/2);

94 }

95 }

96 }

97 }

Equip Script None
Unequip Script None