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Ring of Phoenix Item ID# 490104 (Ring_Of_Phoenix)

Item ID 490104 For Sale No
Identifier Ring_Of_Phoenix Credit Price Not For Sale
Name Ring of Phoenix Type Armor
NPC Buy 0 Weight 40
NPC Sell 0 Weapon Level 0
Range 0 Defense 0
Slots 1 Refineable No
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Accessory Left/Right
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description A ring decorated with a bird that is said to come back to life again and again.
It is said that those who wear it will be blessed.
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VIT +7
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Increases Physical Damage against monsters of every size by 10%.
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For each 3 Base Level:
Increases damage of Over Brand by 1%.
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For each Base Level:
Increases damage of Shield Chain by 1%.
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When Level 5 Inspiration is learned:
Decreases Variable Casting Time by 30%.
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When Level 5 King's Grace is learned:
MaxHP +15% , MaxSP +15%.
Decreases damage taken from Players by 3%.
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When Level 5 Vanguard Force is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
Restores 100 HP and 10 SP when defeating monsters with physical attacks.
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When Level 5 Moon Slasher is learned:
Increases Physical Damage against monsters of Boss class by 15%.
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When equipped by Royal Guard:
When equipped with Bear's Power:
Decreases SP Consumption of Overbrand by 15.
Decreases Overbrand skill cooldown by 2 seconds.
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When equipped by Royal Guard:
When equipped with Imperial Glove, Imperial Feather and Bear's Power:
Decreases Overbrand skill cooldown by additionally 2 seconds.
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Type: Accessory
Defense: 0
Weight: 40
Armor Level: 1
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Requirement:
Base Level 100
Item Use Script

1 bonus

2 bVit,7;

3 bonus2

4 bAddSize,Size_All,10;

5 bonus2

6 bSkillAtk,"LG_OVERBRAND",BaseLevel/3;

7 bonus2

8 bSkillAtk,"PA_SHIELDCHAIN",BaseLevel;

9 if

10 (getskilllv("LG_INSPIRATION")

11 ==

12 5)

13 bonus

14 bVariableCastrate,-30;

15 if

16 (getskilllv("LG_KINGS_GRACE")

17 ==

18 5)

19 {

20 bonus

21 bMaxHPrate,15;

22 bonus

23 bMaxSPrate,15;

24 bonus2

25 bSubRace,RC_Player_Human,3;

26 bonus2

27 bSubRace,RC_Player_Doram,3;

28 }

29 if

30 (getskilllv("LG_FORCEOFVANGUARD")

31 ==

32 5)

33 {

34 bonus

35 bAspdRate,10;

36 bonus

37 bHPGainValue,100;

38 bonus

39 bSPGainValue,10;

40 }

41 if

42 (getskilllv("LG_MOONSLASHER")

43 ==

44 5)

45 bonus2

46 bAddClass,Class_Boss,15;

Equip Script None
Unequip Script None