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| Item ID | 470027 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Juggernaut | Credit Price | Not For Sale | |
| Name | Juggernaut | Type | Armor | |
| NPC Buy | 0 | Weight | 40 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 12 | |
| Slots | 0 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Footgear | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
Shoes said to be worn by Rebellions during military operations. _______________________ MDEF +10 MaxHP +3% MaxSP +3% _______________________ Enables the use of Level 1 Improve Concentration. _______________________ Decreases Rich's Coin skill cooldown by 3 seconds. _______________________ When Fallen Angel is mastered: Increases Attack Speed (decreases After Attack Delay by 20%). Decreases SP Consumption of Fire Dance by 20. _______________________ When Anti-Material Blast mastered: Bypass 100% of hard defense of Normal, Boss and Demi-Human race when performing a physical attack. auto-cast Level 1 Rich's Coin when using Hammer of God skill. _______________________ For each level of Banishing Buster skill: Decreases Fixed Casting Time of Banishing Buster by 20%. Increases damage of Banishing Buster by 60%. _______________________ For each level of Fire Rain skill: Increases Physical Damage against enemies of every size by 4%. Increases damage of Fire Rain by 50%. _______________________ For each level of Howling Mine skill: Decreases After Skill Delay by 8%. Increases damage of Howling Mine by 40%. _______________________ Refine Level +5: MaxHP +7% MaxSP +7% _______________________ Refine Level +7: MaxHP +10% MaxSP +10% _______________________ Type: Shoes Defense: 12 Weight: 40 Armor Level: 1 _______________________ Requirement: Base Level 100 |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bMdef,10; 6 bonus 7 bMaxHPrate,3; 8 bonus 9 bMaxSPrate,3; 10 skill 11 "AC_CONCENTRATION",1; 12 bonus2 13 bSkillCooldown,"RL_RICHS_COIN",-3000; 14 bonus2 15 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER"); 16 bonus2 17 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER"); 18 bonus2 19 bAddClass,Class_All,4*getskilllv("RL_FIRE_RAIN"); 20 bonus2 21 bSkillAtk,"RL_FIRE_RAIN",50*getskilllv("RL_FIRE_RAIN"); 22 bonus 23 bDelayrate,-8*getskilllv("RL_H_MINE"); 24 bonus2 25 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE"); 26 if 27 (getskilllv("RL_FALLEN_ANGEL") 28 == 29 1) 30 { 31 bonus 32 bAspdRate,20; 33 bonus2 34 bSkillUseSP,"RL_FIREDANCE",20; 35 } 36 if 37 (getskilllv("RL_AM_BLAST") 38 == 39 5) 40 { 41 bonus2 42 bIgnoreDefRaceRate,RC_All,100; 43 bonus4 44 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000; 45 } 46 if 47 (.@r 48 =5) 49 { 50 bonus 51 bMaxHPrate,7; 52 bonus 53 bMaxSPrate,7; 54 } 55 if 56 (.@r 57 =7) 58 { 59 bonus 60 bMaxHPrate,10; 61 bonus 62 bMaxSPrate,10; 63 } |
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| Equip Script | None | |||
| Unequip Script | None | |||