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Juggernaut Item ID# 470027 (Juggernaut)

Item ID 470027 For Sale No
Identifier Juggernaut Credit Price Not For Sale
Name Juggernaut Type Armor
NPC Buy 0 Weight 40
NPC Sell 0 Weapon Level 0
Range 0 Defense 12
Slots 0 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Footgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description Shoes said to be worn by Rebellions during military operations.
_______________________
MDEF +10
MaxHP +3%
MaxSP +3%
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Enables the use of Level 1 Improve Concentration.
_______________________
Decreases Rich's Coin skill cooldown by 3 seconds.
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When Fallen Angel is mastered:
Increases Attack Speed (decreases After Attack Delay by 20%).
Decreases SP Consumption of Fire Dance by 20.
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When Anti-Material Blast mastered:
Bypass 100% of hard defense of Normal, Boss and Demi-Human race when performing a physical attack.
auto-cast Level 1 Rich's Coin when using Hammer of God skill.
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For each level of Banishing Buster skill:
Decreases Fixed Casting Time of Banishing Buster by 20%.
Increases damage of Banishing Buster by 60%.
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For each level of Fire Rain skill:
Increases Physical Damage against enemies of every size by 4%.
Increases damage of Fire Rain by 50%.
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For each level of Howling Mine skill:
Decreases After Skill Delay by 8%.
Increases damage of Howling Mine by 40%.
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Refine Level +5:
MaxHP +7%
MaxSP +7%
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Refine Level +7:
MaxHP +10%
MaxSP +10%
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Type: Shoes
Defense: 12
Weight: 40
Armor Level: 1
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Requirement:
Base Level 100
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bMdef,10;

6 bonus

7 bMaxHPrate,3;

8 bonus

9 bMaxSPrate,3;

10 skill

11 "AC_CONCENTRATION",1;

12 bonus2

13 bSkillCooldown,"RL_RICHS_COIN",-3000;

14 bonus2

15 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER");

16 bonus2

17 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER");

18 bonus2

19 bAddClass,Class_All,4*getskilllv("RL_FIRE_RAIN");

20 bonus2

21 bSkillAtk,"RL_FIRE_RAIN",50*getskilllv("RL_FIRE_RAIN");

22 bonus

23 bDelayrate,-8*getskilllv("RL_H_MINE");

24 bonus2

25 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE");

26 if

27 (getskilllv("RL_FALLEN_ANGEL")

28 ==

29 1)

30 {

31 bonus

32 bAspdRate,20;

33 bonus2

34 bSkillUseSP,"RL_FIREDANCE",20;

35 }

36 if

37 (getskilllv("RL_AM_BLAST")

38 ==

39 5)

40 {

41 bonus2

42 bIgnoreDefRaceRate,RC_All,100;

43 bonus4

44 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000;

45 }

46 if

47 (.@r

48 =5)

49 {

50 bonus

51 bMaxHPrate,7;

52 bonus

53 bMaxSPrate,7;

54 }

55 if

56 (.@r

57 =7)

58 {

59 bonus

60 bMaxHPrate,10;

61 bonus

62 bMaxSPrate,10;

63 }

Equip Script None
Unequip Script None