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Loud Park Item ID# 450258 (Loud_Park)

Item ID 450258 For Sale No
Identifier Loud_Park Credit Price Not For Sale
Name Loud Park Type Armor
NPC Buy 0 Weight 100
NPC Sell 0 Weapon Level 0
Range 0 Defense 100
Slots 1 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Armor
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description The flashy costumes worn by the legendary band that is said to have caused an earthquake with their raucous performance and blown a hole in the ceiling of a live music venue with their singing.
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MaxHP +10%, MaxSP +10%.
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For each Level of Frigg's Song:
INT +6, MATK +30.
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For each Level of Gloomy Shyness:
Increases Magical Damage against monsters of every race by 14%.
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For each Level of Deep Sleep Lullaby:
Decreases After Skill Delay by 6%.
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Refine Level +5:
Increases damage of Metallic Sound by 50%.
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Refine Level +7:
Increases damage of Metallic Sound by additional 50%.
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Refine Level +10:
Increases Magical Damage with Neutral element by 15%.
Indestructible in battle
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Type: Armor
Defense: 100
Weight: 100
Armor Level: 1
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Requirement:
Base Level 100
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bMaxHPrate,10;

6 bonus

7 bMaxSPrate,10;

8 bonus

9 bInt,6*getskilllv("WM_FRIGG_SONG");

10 bonus

11 bMatk,30*getskilllv("WM_FRIGG_SONG");

12 bonus2

13 bMagicAddRace,RC_All,14*getskilllv("WM_GLOOMYDAY");

14 bonus

15 bDelayrate,-6*getskilllv("WM_LULLABY_DEEPSLEEP");

16 if

17 (.@r

18 =5)

19 bonus2

20 bSkillAtk,"WM_METALICSOUND",50;

21 if

22 (.@r

23 =7)

24 bonus2

25 bSkillAtk,"WM_METALICSOUND",50;

26 if

27 (.@r

28 =10)

29 {

30 bonus2

31 bMagicAtkEle,Ele_Neutral,15;

32 bonus

33 bUnbreakableArmor;

34 }

Equip Script None
Unequip Script None