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| Item ID | 450171 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Star_Suit_Of_Con | Credit Price | Not For Sale | |
| Name | Nebula Suit of Concentration | Type | Armor | |
| NPC Buy | 0 | Weight | 150 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 135 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 240 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Armor | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Description |
A suit that received the energy of agility among the power of stars. Speed and ranged physical ability will be increased. _______________________ CON +1 ATK +125 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +9: Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Refine Level +11: Increases Ranged Physical Damage by 20%. _______________________ [Bonus by Grade] [Grade D]: ATK +2, increases Attack Speed (After Attack Delay -1%) and ATK +1% per 2 Refine Levels. [Grade C]: ATK +3, increases Attack Speed (After Attack Delay -1%) and ATK +2% per 2 Refine Levels. [Grade B]: Increases Attack Speed (After Attack Delay -2%) per 2 Refine Levels, Ranged Physical Damage +1% per 3 Refine Levels, P.ATK +1 per 4 Refine Levels. [Grade A]: Increases Attack Speed (After Attack Delay -2%) per 2 Refine Levels, Ranged Physical Damage +2% per 3 Refine Levels, P.ATK +2 per 4 Refine Levels. _______________________ Type: Armor Defense: 135 Weight: 150 Armor Level: 2 _______________________ Requirement: Base Level 240 |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bCon,1; 9 bonus 10 bBaseAtk,125+15*(.@r/2); 11 if 12 (.@r 13 =9) 14 { 15 bonus 16 bAspdRate,10; 17 if 18 (.@r 19 =11) 20 { 21 bonus 22 bLongAtkRate,20; 23 } 24 } 25 if 26 (.@g 27 = 28 ENCHANTGRADE_D) 29 { 30 bonus 31 bAspdRate,(.@r/2); 32 bonus 33 bAtkRate,(.@r/2); 34 bonus 35 bBaseAtk,2*(.@r/2); 36 if 37 (.@g 38 = 39 ENCHANTGRADE_C) 40 { 41 bonus 42 bAspdRate,(.@r/2); 43 bonus 44 bAtkRate,2*(.@r/2); 45 bonus 46 bBaseAtk,3*(.@r/2); 47 if 48 (.@g 49 = 50 ENCHANTGRADE_B) 51 { 52 bonus 53 bAspdRate,2*(.@r/2); 54 bonus 55 bLongAtkRate,(.@r/3); 56 bonus 57 bPAtk,(.@r/4); 58 if 59 (.@g 60 = 61 ENCHANTGRADE_A) 62 { 63 bonus 64 bAspdRate,2*(.@r/2); 65 bonus 66 bLongAtkRate,2*(.@r/3); 67 bonus 68 bPAtk,2*(.@r/4); 69 } 70 } 71 } 72 } |
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| Equip Script | None | |||
| Unequip Script | None | |||