Skill Information
Round Trip (Circle Dance)
RL_R_TRIP
Max Level: 10
Requirement: Fire Rain 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Unleashes a barrage of
gunfire at all targets in range,
dealing damage and knocking the
affected targets back 3 cells. If the
targets are knocked back into the wall,
they will take additional damage.
Consumes 5 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]: ATK 350%/AoE: 7x7 cells
[Lv 2]: ATK 700%/AoE: 7x7 cells
[Lv 3]: ATK 1050%/AoE: 7x7 cells
[Lv 4]: ATK 1400%/AoE: 9x9 cells
[Lv 5]: ATK 1750%/AoE: 9x9 cells
[Lv 6]: ATK 2100%/AoE: 9x9 cells
[Lv 7]: ATK 2450%/AoE: 11x11 cells
[Lv 8]: ATK 2800%/AoE: 11x11 cells
[Lv 9]: ATK 3150%/AoE: 11x11 cells
[Lv 10]: ATK 3500%/AoE: 13x13 cells
Requirement: Fire Rain 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Unleashes a barrage of
gunfire at all targets in range,
dealing damage and knocking the
affected targets back 3 cells. If the
targets are knocked back into the wall,
they will take additional damage.
Consumes 5 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]: ATK 350%/AoE: 7x7 cells
[Lv 2]: ATK 700%/AoE: 7x7 cells
[Lv 3]: ATK 1050%/AoE: 7x7 cells
[Lv 4]: ATK 1400%/AoE: 9x9 cells
[Lv 5]: ATK 1750%/AoE: 9x9 cells
[Lv 6]: ATK 2100%/AoE: 9x9 cells
[Lv 7]: ATK 2450%/AoE: 11x11 cells
[Lv 8]: ATK 2800%/AoE: 11x11 cells
[Lv 9]: ATK 3150%/AoE: 11x11 cells
[Lv 10]: ATK 3500%/AoE: 13x13 cells
Skill Requirements
Max Level10
SP CostPer Level
| Lv. | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP | 43 | 46 | 49 | 52 | 55 | 58 | 61 | 64 | 67 | 70 |
Latest YAML Database
38
Related Equipment & Items
| Item | Effect |
|---|---|
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Reduces cooldown of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
|
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Increases damage of Round Trip (Circle Dance) |
|
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Increases damage of Round Trip (Circle Dance) |
|
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Increases damage of Round Trip (Circle Dance) |
|
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Increases damage of Round Trip (Circle Dance) |
|
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Increases damage of Round Trip (Circle Dance) |
|
|
Reduces cooldown of Round Trip (Circle Dance) |
|
|
Increases damage of Round Trip (Circle Dance) |
|
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Increases damage of Round Trip (Circle Dance) |
|
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Increases damage of Round Trip (Circle Dance) |
|
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
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Increases damage of Round Trip (Circle Dance) |
Class Availability
1