Battleground Rebalance
General Customizations
The following changes are applicable to all Siege environments:
Game Mechanics
- All players receive 95% less damage from skills and 75% less damage from auto attacks.
- All players receive an innate 20% after cast delay reduction bonus.
- Items and skills which ignore reflect have a cap of 30%.
- Critical Wounds lowers the effectiveness of healing received by 10% per level instead of 20%.
- Any methods of identifying items, such as Magnifiers or Identify, are disabled.
Classes
- Status Recovery can remove Stasis effect.
- Increased Adoramus damage by 100% in all Siege game modes.
- All Homunculus S are considered Demi-Human.
- Cross Impacts damage reduced by 30%.