Custom Instances

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Clock Tower Underground Ruins

The Clock Tower Underground Ruins is a Party Quest instance designed for level 125+ parties seeking a challenge beyond the surface floors of Al de Baran's infamous Clock Tower. Deep beneath the gears and mechanisms lie ancient Agony Spirits — twisted echoes of adventurers who died within the tower, corrupted by the residual energy of its clockwork heart.

This is a Hard difficulty instance. Expect heavy physical and magical pressure, strong debuffs, and boss-class encounters from the very first room.


Instance Info

Attribute Value
Difficulty Hard Recommended Level 125+
Party Size 2–6 players
Monster Level 140
Monster Race Demi-Human
Monster Class Boss
Cooldown 23 hours

Monsters

All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as Agony Spirits. They retain the fighting instincts of their former classes and are classified as Boss-type Demi-Humans.

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Shura's Fury

Shura's Fury
Shura's Fury

A towering spirit bearing the remnants of a once-powerful Shura. It favours unyielding physical pressure and draws on Holy energy to punish those who rely on undead or dark-element defenses.

Stat Value
ID 22521
Level 140
HP 2,300,000
Element Holy Lv.2
Race Demi-Human
Size Medium
ATK 1,850 / 900
DEF / MDEF 240 / 42
Physical Resist 90%
Magic Resist 35%
STR / AGI / VIT 135 / 150 / 185
INT / DEX / LUK 165 / 180 / 105
Attack Range 1 (melee)
Walk Speed 150

Drops

Item Drop Rate Notes
Light Granule 20.00%
C.Evil Druid Cross 0.03%
EP17_1_EVT39 10.00% Template:Fixed
EP17_1_EVT02 0.75% Template:Fixed
Great Hero Wisdom 0.50% Template:Fixed
Great Hero Bravery 0.50% Template:Fixed
Gold 0.50% Template:Fixed
Up Hero Weapon Box 0.50% Template:Fixed

Template:Notice

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Glt. Cross Fury

Glt. Cross Fury
Glt. Cross Fury

The spirit of a fallen Guillotine Cross, saturated with poison. Lethally fast and hard-hitting, this entity has the lowest HP pool of the melee spirits — but compensates with an explosive ATK stat and Poison element attacks that bypass many defensive builds.

Stat Value
ID 22514
Level 140
HP 1,700,000
Element Poison Lv.2
Race Demi-Human
Size Medium
ATK 3,100 / 900
DEF / MDEF 180 / 65
Physical Resist 90%
Magic Resist 35%
STR / AGI / VIT 135 / 150 / 185
INT / DEX / LUK 165 / 180 / 105
Attack Range 1 (melee)
Walk Speed 125

Drops

Item Drop Rate Notes
Light Granule 20.00%
C.Evil Druid Cross 0.03%
EP17_1_EVT39 10.00% Template:Fixed
EP17_1_EVT02 15.00% Template:Fixed
Great Hero Wisdom 0.50% Template:Fixed
Great Hero Bravery 0.50% Template:Fixed
Gold 0.50% Template:Fixed
Up Hero Weapon Box 0.50% Template:Fixed

Template:Notice

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Shadow Chaser Fury

Shadow Chaser Fury
Shadow Chaser Fury

A cunning and balanced spirit based on the Shadow Chaser class. Unlike the other spirits, it splits its resistance evenly between physical and magical — making it the most universally durable of the four. Poison element attacks make it dangerous to Arch Bishop parties relying on Sanctuary.

Stat Value
ID 22509
Level 140
HP 2,100,000
Element Poison Lv.2
Race Demi-Human
Size Medium
ATK 2,400 / 900
DEF / MDEF 220 / 60
Physical Resist 70%
Magic Resist 70%
STR / AGI / VIT 135 / 150 / 185
INT / DEX / LUK 165 / 180 / 105
Attack Range 1 (melee)
Walk Speed 125

Drops

Item Drop Rate Notes
Light Granule 20.00%
C.Evil Druid Cross 0.03%
EP17_1_EVT39 10.00% Template:Fixed Не увеличивается жвачкой
EP17_1_EVT02 15.00% Template:Fixed Не увеличивается жвачкой
Great Hero Wisdom 0.50% Template:Fixed Не увеличивается жвачкой
Great Hero Bravery 0.50% Template:Fixed Не увеличивается жвачкой
Gold 0.50% Template:Fixed Не увеличивается жвачкой
Up Hero Weapon Box 0.50% Template:Fixed Не увеличивается жвачкой

Template:Notice

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Genetic Fury

Genetic Fury
Genetic Fury

The spirit of a Genetic chemist — lowest HP of all four, but it attacks from a range of 2 cells and harnesses Dark element energy. A prime target for Holy-element burst classes. Its relatively low resistances make it the most accessible of the four spirits, but it should never be left alive while engaging other spirits.

Stat Value
ID 22518
Level 140
HP 1,400,000
Element Dark Lv.2
Race Demi-Human
Size Medium
ATK 1,850 / 900
DEF / MDEF 180 / 42
Physical Resist 35%
Magic Resist 35%
STR / AGI / VIT 135 / 150 / 185
INT / DEX / LUK 165 / 180 / 105
Attack Range 2
Walk Speed 150

Drops

Item Drop Rate Notes
Light Granule 20.00%
C.Evil Druid Cross 0.03%
EP17_1_EVT39 10.00% Template:Fixed Не увеличивается жвачкой
EP17_1_EVT02 15.00% Template:Fixed Не увеличивается жвачкой
Great Hero Wisdom 0.50% Template:Fixed Не увеличивается жвачкой
Great Hero Bravery 0.50% Template:Fixed Не увеличивается жвачкой
Gold 0.50% Template:Fixed Не увеличивается жвачкой
Up Hero Weapon Box 0.50% Template:Fixed Не увеличивается жвачкой

Template:Notice


Drop Summary

Item Source Rate Fixed?
Light Granule All 4 spirits 20.00% No
C.Evil Druid Cross All 4 spirits 0.03% No
EP17_1_EVT39 All 4 spirits 10.00% Template:Fixed Да
EP17_1_EVT02 Shura's Fury 0.75% Template:Fixed Да
EP17_1_EVT02 Glt. Cross / Shadow Chaser / Genetic Fury 15.00% Template:Fixed Да
Great Hero Wisdom All 4 spirits 0.50% Template:Fixed Да
Great Hero Bravery All 4 spirits 0.50% Template:Fixed Да
Gold All 4 spirits 0.50% Template:Fixed Да
Up Hero Weapon Box All 4 spirits 0.50% Template:Fixed Да

Template:Notice


Strategy & Tips

  • Element advice:
    • Bring Neutral or Wind element against Poison-element mobs (Glt. Cross, Shadow Chaser).
    • Use Holy or Fire against Dark-element Genetic Fury.
    • Avoid Dark-property weapons/skills against Shura's Fury (Holy Lv.2).
  • Shadow Chaser Fury has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it.
  • All mobs are Boss class — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended.
  • All mobs are Demi-HumanDemi-Human Reduction gear from tank/support roles will soften their output significantly.
  • High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control.