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= Abyss Crimson =
''An endgame farming instance accessed via the '''Abyss Crimson Waystone''' NPC in Valquora. For other endgame content, see [[Category:Instances]].''
 
{| class="wikitable" width="35%" style="margin-left: 20px; float:right; border-style: solid; border-width: 1px; border-color:#000000;"
'''Abyss Crimson''' is a personal endgame farming instance that creates an isolated clone of the map '''aby_crim''' for you and your party. The monsters, bonuses, and boss encounters are fully determined by a [[Waystone]] item that you configure before entering.
 
__TOC__
 
== Requirements ==
 
* Starter NPC at valquora 179/141
* Minimum character level: '''175'''
* Must be in a party (solo players must create a 1-person party)
* One '''Waystone''' item (Item ID: 80010) with all 4 enchant stones inserted
* No active Abyss Crimson instance already open
* Cooldown from a previous run must have expired (12 Hours)
 
 
[[File:waystone2.png|575px]]
 
== Enchant Stone Crafter NPC ==
 
=== Overview ===
This NPC allows players to craft a specific item ('''item #80010''') with '''4 randomly selected enchant stones''' inserted into its card slots, in exchange for a material cost.
 
[[File:waystone5.png|550px]]
 
=== Location & Appearance ===
* Map: '''valquora''' (coordinates 179, 144), facing south
 
=== Cost ===
* '''10x item #80038 Instance Coins''' per craft
 
=== How the Craft Works ===
# Player talks to the NPC and selects '''«Create item»'''
# The NPC checks that the player has enough materials and sufficient carry weight
# Materials are consumed and the player receives '''item #80010''' with 4 random enchant stones inserted
# After crafting, the NPC displays which stones were inserted into each slot
 
==== Enchant Stone Pools ====
{| class="wikitable"
! Slot !! Possible Stones
|-
| '''Slot 1''' || 81000, 81001, 81002, 81003, 81004
|-
| '''Slot 2''' || 81010, 81011, 81012
|-
| '''Slot 3''' || 81020, 81021, 81022
|-
| '''Slot 4''' || 81030, 81031, 81032, 81033
|}
 
Each slot rolls '''independently and uniformly''' from its own pool — meaning every stone in a given pool has an equal chance of being selected.
 
=== Menu Options ===
* '''Create item''' — starts the crafting process
* '''View possible stones''' — shows a full list of all stones available per slot, with item names and IDs
* '''Cancel''' — closes the dialog without doing anything
 
=== Safety Checks ===
* Verifies the player has '''enough cost items''' before crafting
* Verifies the player has '''enough carry weight''' for the result item
* Both checks fail gracefully with an informative message
 
== How to Open ==
 
# Find the NPC '''Abyss Crimson Waystone''' in '''Valquora''' (coordinates 149, 170)
# Select '''Open Abyss Crimson Map'''
# Choose which Waystone to use (if you have multiple, a selection menu will appear)
# Review the bonus summary and party info, then confirm
# The Waystone is consumed and all online party members are warped inside instantly
# Monsters appear after a short delay
 
 
[[File:waystone0.png|550px]]
 
== Waystone System ==
 
The Waystone is the key item that defines your instance. It accepts '''4 enchant stones''' — one per slot. Each slot controls a different aspect of the instance. All 4 slots must be filled with valid stones to open a map.
 
=== Slot 1 — Bonus Drop ===
 
Determines which bonus item drops from farm monsters and its base drop chance.
 
{| class="wikitable"
! Stone ID !! Item !! Base Chance
|-
| 81000 || [[File:6635.png|24px]] Blacksmith Blessing || 0.10%
|-
| 81001 || [[File:7230.png|24px]] Platinum Bullion || 10%
|-
| 81002 || [[File:6241.png|24px]] HD Elunium || 0.20%
|-
| 81003 || [[File:23919.png|24px]] Kachua Key || 0.10%
|-
| 81004 || [[File:80027.png|24px]] Event Coin || 10%
|}
 
=== Slot 2 — Monster Cluster ===
 
Determines which group of monsters populates the entire map. All farm mobs will be from the selected cluster only.
 
{| class="wikitable"
! Stone ID !! Cluster !! Monsters
|-
| 81010 || Niflheim || Ghost Cube, Lude Gal, Brutal Murderer, Gan Ceann
|-
| 81011 || Oz Labyrinth || Oz Labyrinth monsters (4 types)
|-
| 81012 || Gray Wolf Forest || Gray Wolf Forest monsters (5 types)
|}
 
=== Slot 3 — Drop Rate Bonus ===
 
!!!ONLY!!! Increases the final drop chance of the Slot 1 bonus item.
 
{| class="wikitable"
! Stone ID !! Bonus
|-
| 81020 || +10% to drop chance
|-
| 81021 || +25% to drop chance
|-
| 81022 || +50% to drop chance
|}
 
=== Slot 4 — Boss Modifier ===
 
Controls what type of extra boss spawns in your instance.
 
{| class="wikitable"
! Stone ID !! Effect
|-
|-
| 81030 || +1 Mini Boss spawns on map start
! colspan="2" style="background-color:#a3cdd2;" | Requirements
|-
|-
| 81031 || +2 Mini Bosses spawn on map start
| width="40%" | '''Base Level:''' || 175
|-
|-
| 81032 || +3 Mini Bosses spawn on map start
| '''Starting Point:''' || Valquora (179, 140) — Abyss Crimson Waystone
|-
|-
| 81033 || +1 MVP — unlocked after 500 monster kills
| '''Party Size:''' || 1+ (solo possible with a 1-player party)
|}
 
== Drop Chance Formula ==
 
The final drop chance is calculated in the following order:
 
Final Chance = Base Chance
              + (Base Chance × Slot 3 Bonus%)
              + (result × Party Drop Bonus%)
              × 2  (if Bubble Gum is active)
 
=== Party Drop Bonus ===
 
Each additional party member beyond the first adds '''+10%''' to the final drop chance.
 
{| class="wikitable"
! Party Size !! Party Drop Bonus
|-
| 1 player || +0%
|-
|-
| 2 players || +10%
| '''Required Item:''' || Abyss Crimson Waystone
|-
|-
| 3 players || +20%
! colspan="2" style="background-color:#a3cdd2;" | Instance Info
|-
|-
| 4 players || +30%
| '''Time Limit:''' || Instance persists until kill limit reached or manually destroyed
|-
|-
| 5 players || +40%
| '''Kill Limit:''' || 1,025 monsters
|-
|-
| 6 players || +50%
| '''Map Variants:''' || Abyss Crimson / Ruin Rune (random or selected)
|}
|}


=== Bubble Gum ===
== Abyss Crimson (Instance) ==
 
If you have an active '''Bubble Gum''' buff when a monster dies, the final drop chance is '''doubled'''.


=== Example ===
[[File:waystone2.png|500px]]


Kachua Key (base 0.10%) with Slot 3 +50%, party of 3 players, and Bubble Gum active:
'''Abyss Crimson''' is a custom endgame farming instance. Players use an '''Abyss Crimson Waystone''' to open a personal instance layer on one of two possible maps, with bonuses determined by the Waystone's enchant options. Each party may only have one active Abyss Crimson map at a time, and there is a per-character cooldown between runs.


0.10% + (0.10% × 50%) = 0.15%  ← Slot 3 bonus applied
=== Waystone Types ===
0.15% + (0.15% × 20%) = 0.18%  ← Party bonus applied (+10% per extra player)
Two Waystone formats are supported:<br>[[File:waystone-new.png|275px]]
0.18% × 2            = 0.36%  ← Bubble Gum doubles the result
* '''Random Option Waystones''' — modern enchant-slot Waystones with 5 random options, one per bonus category below.
 
== Party Scaling ==
 
The number of monsters spawned at the start scales with party size.
 
Starting Monsters = 50 + ((Party Size − 1) × 10)


=== Waystone Bonus Slots ===
{| class="wikitable"
{| class="wikitable"
! Party Size !! Monsters on Start
! Slot !! Category !! Options
|-
|-
| 1 || 50
| 1 || '''Bonus Drop''' || [[File:6635.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6635 Blacksmith Blessing] (0.10%) &#124; [[File:7230.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=7230 Platinum Bullion] (10%) &#124; [[File:6241.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=6241 HD Elunium] (0.20%) &#124; [[File:23919.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=23919 Kachua Key] (0.15%) &#124; [[File:80027.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=80027 Event Coin] (10%) &#124; [[File:102735.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=102735 Loki's Advice Selection Box] (0.10%) &#124; [[File:102734.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=102734 Loki's Coin Selection Box] (0.10%)
|-
|-
| 2 || 60
| 2 || '''Monster Cluster''' || Niflheim (+20% drop) &#124; Oz Labyrinth (+10% drop) &#124; Gray Wolf Forest (+0%)
|-
|-
| 3 || 70
| 3 || '''Drop Rate Bonus''' || +10% &#124; +25% &#124; +50%
|-
|-
| 4 || 80
| 4 || '''Boss Modifier''' || +1 / +2 / +3 Mini Bosses &#124; +1 MVP (spawns after 500 kills)
|-
|-
| 5 || 90
| 5 || '''Map Option''' (Random Waystones only) || Abyss Crimson &#124; Ruin Rune &#124; Random
|-
| 6 || 100
|}
|}


When a farm monster is killed, a new one immediately respawns — the map never empties.
The final bonus drop chance stacks multiplicatively: base chance → + cluster bonus → + Waystone drop-rate bonus → + party size bonus.
Every 50 kills the server announces the total kill count to the party.


== Milestones ==
=== Monster Clusters ===
Each Waystone's Monster Cluster selection determines which set of monsters spawns and respawns throughout the run:
* '''Niflheim''' — highest drop-rate cluster bonus (+20%)
* '''Oz Labyrinth''' — moderate bonus (+10%)
* '''Gray Wolf Forest''' — no cluster bonus, but its own distinct monster pool


As you accumulate kills, two special events trigger during the run.
=== Party Scaling ===
Only online, qualifying party members (Base Level 175+) count toward scaling:
* '''Initial Monsters:''' 50 base + 10 per additional qualifying party member
* '''Party Drop Bonus:''' +10% final drop chance per additional qualifying party member


=== Treasure Chest — 100 Kills ===
=== Boss Encounters ===
 
* '''Mini Bosses:''' Spawn immediately at instance start if the Waystone rolled a Mini Boss modifier (1–3 of them).
After '''100 monster kills''' a '''Treasure Chest''' NPC appears at coordinates '''110, 109'''.
* '''MVP:''' If the Waystone rolled the MVP modifier, defeating '''500 monsters''' causes a Mysterious Figure NPC to appear; interacting with it summons the MVP. MVP rewards include Instance Coins, a chance at a Blacksmith Blessing or Gold, and a guaranteed '''Sealed Temporal Circlet'''.
 
* '''Treasure Chest:''' Appears after '''100 kills''', granting one-time rewards per character (Blacksmith Blessing, Kachua Key, Eden Coins, or Event Coins, weighted by roll).
* Every party member can interact with the chest and claim a reward '''once per instance'''
* The reward is drawn randomly from the following table:


=== Rewards Summary ===
{| class="wikitable"
{| class="wikitable"
! Chance !! Reward
! Source !! Reward
|-
| 20% || [[File:6635.png|24px]] Blacksmith Blessing ×1
|-
|-
| 20% || [[File:23919.png|24px]] Kachua Key ×1
| Regular monster kills || Chance at the Waystone's selected Bonus Drop item
|-
|-
| 30% || [[File:25223.png|24px]] Eden Coin ×30
| Mini Boss kills || 5–15 Instance Coins; 10% chance of Blacksmith Blessing
|-
| 30% || [[File:80027.png|24px]] Event Coin ×30
|}
 
=== MVP Summoner — 500 Kills (Slot 4: +1 MVP only) ===
 
If your Waystone has the '''+1 MVP''' stone in Slot 4, after '''500 monster kills''' a '''Mysterious Figure''' NPC appears at coordinates '''99, 99'''.
 
* Talk to the NPC and choose to summon the ancient one
* The MVP spawns at coordinates '''120, 122'''
* The MVP is selected randomly from the available pool each run
* Any party member can trigger the summon, but it can only happen '''once per instance'''
 
'''Available MVPs:'''
 
{| class="wikitable"
! Monster ID !! Notes
|-
|-
| 20668 || Randomly selected
| MVP kill || 25–50 Instance Coins; chance of Blacksmith Blessing or Gold; guaranteed Sealed Temporal Circlet
|-
|-
| 20422 || Randomly selected
| Treasure Chest || One random reward per character (Blacksmith Blessing / Kachua Key / Eden Coins x30 / Event Coins x30)
|}
|}


== Mini Bosses ==
=== Notes ===
 
* Reaching the '''1,025 kill limit''' ends the instance automatically; all party members are warped out 30 seconds later.
If Slot 4 contains a Mini Boss modifier (+1 / +2 / +3), the corresponding number of Mini Bosses spawn immediately when the map initializes. Each Mini Boss is chosen randomly from the pool below.
* No new monsters spawn once '''1,000 kills''' are reached (spawn limit), though the instance remains active until the kill limit is hit.
 
* The instance can be re-entered at any time before it's destroyed via the '''Enter my last Abyss Map''' option, or manually cleared via '''Destroy my last Abyss Map'''.
{| class="wikitable"
! Monster ID
|-
| 22522
|-
| 22511
|-
| 22512
|-
| 22507
|}
 
=== Mini Boss Rewards ===
 
{| class="wikitable"
! Reward !! Chance / Amount
|-
| Instance Coins || 1–5 (guaranteed)
|-
| Blacksmith Blessing || 10% chance ×1
|-
| Waystone bonus drop || Standard drop roll applies
|}
 
== Instance Management ==
 
The Waystone NPC at Valquora offers the following options:
 
{| class="wikitable"
! Option !! Description
|-
| Open Abyss Crimson Map || Creates a new instance and warps your entire party inside
|-
| Enter my last Abyss Map || Warps you back into your current active instance
|-
| Destroy my last Abyss Map || Manually destroys your instance and resets all data
|-
| How does it work? || Opens the in-game help dialog
|}
 
=== Cooldown ===
 
After an instance is destroyed or expires, '''all party members''' who were present at creation receive a cooldown. You cannot open a new Abyss Crimson map until the cooldown expires.
 
=== Entry Restriction ===
 
Only players who were in the party '''at the time the instance was created''' are automatically warped in. Players added to the party after creation cannot enter the map.
 
If you exit the instance and need to return, use the '''Enter my last Abyss Map''' option at the Waystone NPC. Party members can also use this option if they were in the original party.
 
== Tips ==
 
* Bring '''Bubble Gum''' if farming Blacksmith Blessing or Kachua Key — it doubles your drop chance
* Larger parties are always better: more monsters spawn and your drop bonus increases
* The Treasure Chest at 100 kills gives every party member a free reward — never skip it
* If you are aiming for the MVP encounter, kill efficiently to reach 500 kills before the instance timer expires
* If the NPC shows your map as still active after you destroyed it through the instance window, simply open the NPC dialog — it automatically detects expired instances and resets your state

Revision as of 11:12, 20 August 2026

An endgame farming instance accessed via the Abyss Crimson Waystone NPC in Valquora. For other endgame content, see .

Requirements
Base Level: 175
Starting Point: Valquora (179, 140) — Abyss Crimson Waystone
Party Size: 1+ (solo possible with a 1-player party)
Required Item: Abyss Crimson Waystone
Instance Info
Time Limit: Instance persists until kill limit reached or manually destroyed
Kill Limit: 1,025 monsters
Map Variants: Abyss Crimson / Ruin Rune (random or selected)

Abyss Crimson (Instance)

Abyss Crimson is a custom endgame farming instance. Players use an Abyss Crimson Waystone to open a personal instance layer on one of two possible maps, with bonuses determined by the Waystone's enchant options. Each party may only have one active Abyss Crimson map at a time, and there is a per-character cooldown between runs.

Waystone Types

Two Waystone formats are supported:

  • Random Option Waystones — modern enchant-slot Waystones with 5 random options, one per bonus category below.

Waystone Bonus Slots

Slot Category Options
1 Bonus Drop Blacksmith Blessing (0.10%) | Platinum Bullion (10%) | HD Elunium (0.20%) | Kachua Key (0.15%) | Event Coin (10%) | Loki's Advice Selection Box (0.10%) | Loki's Coin Selection Box (0.10%)
2 Monster Cluster Niflheim (+20% drop) | Oz Labyrinth (+10% drop) | Gray Wolf Forest (+0%)
3 Drop Rate Bonus +10% | +25% | +50%
4 Boss Modifier +1 / +2 / +3 Mini Bosses | +1 MVP (spawns after 500 kills)
5 Map Option (Random Waystones only) Abyss Crimson | Ruin Rune | Random

The final bonus drop chance stacks multiplicatively: base chance → + cluster bonus → + Waystone drop-rate bonus → + party size bonus.

Monster Clusters

Each Waystone's Monster Cluster selection determines which set of monsters spawns and respawns throughout the run:

  • Niflheim — highest drop-rate cluster bonus (+20%)
  • Oz Labyrinth — moderate bonus (+10%)
  • Gray Wolf Forest — no cluster bonus, but its own distinct monster pool

Party Scaling

Only online, qualifying party members (Base Level 175+) count toward scaling:

  • Initial Monsters: 50 base + 10 per additional qualifying party member
  • Party Drop Bonus: +10% final drop chance per additional qualifying party member

Boss Encounters

  • Mini Bosses: Spawn immediately at instance start if the Waystone rolled a Mini Boss modifier (1–3 of them).
  • MVP: If the Waystone rolled the MVP modifier, defeating 500 monsters causes a Mysterious Figure NPC to appear; interacting with it summons the MVP. MVP rewards include Instance Coins, a chance at a Blacksmith Blessing or Gold, and a guaranteed Sealed Temporal Circlet.
  • Treasure Chest: Appears after 100 kills, granting one-time rewards per character (Blacksmith Blessing, Kachua Key, Eden Coins, or Event Coins, weighted by roll).

Rewards Summary

Source Reward
Regular monster kills Chance at the Waystone's selected Bonus Drop item
Mini Boss kills 5–15 Instance Coins; 10% chance of Blacksmith Blessing
MVP kill 25–50 Instance Coins; chance of Blacksmith Blessing or Gold; guaranteed Sealed Temporal Circlet
Treasure Chest One random reward per character (Blacksmith Blessing / Kachua Key / Eden Coins x30 / Event Coins x30)

Notes

  • Reaching the 1,025 kill limit ends the instance automatically; all party members are warped out 30 seconds later.
  • No new monsters spawn once 1,000 kills are reached (spawn limit), though the instance remains active until the kill limit is hit.
  • The instance can be re-entered at any time before it's destroyed via the Enter my last Abyss Map option, or manually cleared via Destroy my last Abyss Map.