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=== Waystone Types ===
=== Waystone Types ===
Two Waystone formats are supported:
Two Waystone formats are supported:<br>[[File:waystone-new.png|275px]]
[[File:waystone-new.png|275px]]
* '''Random Option Waystones''' — modern enchant-slot Waystones with 5 random options, one per bonus category below.
* '''Random Option Waystones''' — modern enchant-slot Waystones with 5 random options, one per bonus category below.
* '''Old (Card-Slot) Waystones''' — legacy Waystones using the 4 card slots for the first four bonus categories. These have no map option and always open a random map.
* '''Old (Card-Slot) Waystones''' — legacy Waystones using the 4 card slots for the first four bonus categories. These have no map option and always open a random map.

Revision as of 10:27, 20 August 2026

An endgame farming instance accessed via the Abyss Crimson Waystone NPC in Valquora. For other endgame content, see .

Requirements
Base Level: 175
Starting Point: Valquora (179, 140) — Abyss Crimson Waystone
Party Size: 1+ (solo possible with a 1-player party)
Required Item: Abyss Crimson Waystone
Instance Info
Time Limit: Instance persists until kill limit reached or manually destroyed
Kill Limit: 1,025 monsters
Map Variants: Abyss Crimson / Ruin Rune (random or selected)

Abyss Crimson (Instance)

Abyss Crimson is a custom endgame farming instance. Players use an Abyss Crimson Waystone to open a personal instance layer on one of two possible maps, with bonuses determined by the Waystone's enchant options. Each party may only have one active Abyss Crimson map at a time, and there is a per-character cooldown between runs.

Waystone Types

Two Waystone formats are supported:

  • Random Option Waystones — modern enchant-slot Waystones with 5 random options, one per bonus category below.
  • Old (Card-Slot) Waystones — legacy Waystones using the 4 card slots for the first four bonus categories. These have no map option and always open a random map.

Waystone Bonus Slots

Slot Category Options
1 Bonus Drop Blacksmith Blessing (0.10%) | Platinum Bullion (10%) | HD Elunium (0.20%) | Kachua Key (0.15%) | Event Coin (10%) | Loki's Advice Selection Box (0.10%) | Loki's Coin Selection Box (0.10%)
2 Monster Cluster Niflheim (+20% drop) | Oz Labyrinth (+10% drop) | Gray Wolf Forest (+0%)
3 Drop Rate Bonus +10% | +25% | +50%
4 Boss Modifier +1 / +2 / +3 Mini Bosses | +1 MVP (spawns after 500 kills)
5 Map Option (Random Waystones only) Abyss Crimson | Ruin Rune | Random

The final bonus drop chance stacks multiplicatively: base chance → + cluster bonus → + Waystone drop-rate bonus → + party size bonus.

Monster Clusters

Each Waystone's Monster Cluster selection determines which set of monsters spawns and respawns throughout the run:

  • Niflheim — highest drop-rate cluster bonus (+20%)
  • Oz Labyrinth — moderate bonus (+10%)
  • Gray Wolf Forest — no cluster bonus, but its own distinct monster pool

Party Scaling

Only online, qualifying party members (Base Level 175+) count toward scaling:

  • Initial Monsters: 50 base + 10 per additional qualifying party member
  • Party Drop Bonus: +10% final drop chance per additional qualifying party member

Boss Encounters

  • Mini Bosses: Spawn immediately at instance start if the Waystone rolled a Mini Boss modifier (1–3 of them).
  • MVP: If the Waystone rolled the MVP modifier, defeating 500 monsters causes a Mysterious Figure NPC to appear; interacting with it summons the MVP. MVP rewards include Instance Coins, a chance at a Blacksmith Blessing or Gold, and a guaranteed Sealed Temporal Circlet.
  • Treasure Chest: Appears after 100 kills, granting one-time rewards per character (Blacksmith Blessing, Kachua Key, Eden Coins, or Event Coins, weighted by roll).

Rewards Summary

Source Reward
Regular monster kills Chance at the Waystone's selected Bonus Drop item
Mini Boss kills 5–15 Instance Coins; 10% chance of Blacksmith Blessing
MVP kill 25–50 Instance Coins; chance of Blacksmith Blessing or Gold; guaranteed Sealed Temporal Circlet
Treasure Chest One random reward per character (Blacksmith Blessing / Kachua Key / Eden Coins x30 / Event Coins x30)

Notes

  • Reaching the 1,025 kill limit ends the instance automatically; all party members are warped out 30 seconds later.
  • No new monsters spawn once 1,000 kills are reached (spawn limit), though the instance remains active until the kill limit is hit.
  • The instance can be re-entered at any time before it's destroyed via the Enter my last Abyss Map option, or manually cleared via Destroy my last Abyss Map.