Battleground Rebalance: Difference between revisions
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==== [[File:3genetic.png|24px]] [[Genetic]] ==== | ==== [[File:3genetic.png|24px]] [[Genetic]] ==== | ||
* All Homunculus S are considered Demi-Human. | * All Homunculus S are considered Demi-Human. | ||
* [[File:crazy_weed.png|24px]] '''Crazy Weed's''' Cooldown cannot be reduced below 4 seconds in Battlegrounds. | |||
* [[File:full_chemical_protection.png|24px]] '''Full Chemical Protection''' has a 7-cells cast range in Battlegrounds. | |||
==== [[File:3gx.png|24px]] [[Guillotine Cross]] ==== | ==== [[File:3gx.png|24px]] [[Guillotine Cross]] ==== | ||
Revision as of 17:34, 10 July 2026
General Customizations
The following changes are applicable to all Siege environments:
Game Mechanics
- All players receive 95% less damage from skills and 75% less damage from auto attacks.
- All players receive an innate 20% after cast delay reduction bonus.
- Items and skills which ignore reflect have a cap of 30%.
- Critical Wounds lowers the effectiveness of healing received by 10% per level instead of 20%.
- Any methods of identifying items, such as Magnifiers or Identify, are disabled.
Classes
- All Homunculus S are considered Demi-Human.
Crazy Weed's Cooldown cannot be reduced below 4 seconds in Battlegrounds.
Full Chemical Protection has a 7-cells cast range in Battlegrounds.
Detect removes
Shadow Form at 100% success rate.
Devotion automatically transfers the status effects
Defender,
Auto Guard and
Reflect Shield to the target, without requiring a recast.