Costume Enchants: Difference between revisions
| Line 96: | Line 96: | ||
When equipped with {{e|Rune Knight Stone (Garment)}}, MaxHP/MaxSP + 10%.<br> | When equipped with {{e|Rune Knight Stone (Garment)}}, MaxHP/MaxSP + 10%.<br> | ||
When equipped with {{e|Rune Knight Stone II (Garment)}}, increases {{c|Ignition Break}} damage by 15%. | When equipped with {{e|Rune Knight Stone II (Garment)}}, increases {{c|Ignition Break}} damage by 15%. | ||
|} | |||
---- | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; margin:auto; width: 100%" | |||
! colspan="2" style="background-color:#a3cdd2; text-align: center; font-weight: bold;" | Imperial Guard Class Stones | |||
|- | |||
! style="background-color:#B6D4D9;" | Name | |||
! style="background-color:#B6D4D9;" | Effect | |||
|- | |||
| style="text-align: left;" | [[File:25710.png]] [https://chrono-realm.com/?module=item&action=view&id=25710 Paladin Stone (Upper)] | |||
| style="text-align: left;" | Max HP +1% per level of {{c|Faith}} learned. | |||
|- | |||
| style="text-align: left;" | [[File:25711.png]] [https://chrono-realm.com/?module=item&action=view&id=25711 Paladin Stone (Middle)] | |||
| style="text-align: left;" | Increase long ranged physical damage by 1% per level of {{c|Spear Mastery}} learned. | |||
|- | |||
| style="text-align: left;" | [[File:25712.png]] [https://chrono-realm.com/?module=item&action=view&id=25712 Paladin Stone (Lower)] | |||
| style="text-align: left;" | Increase damage of {{c|Holy Cross}} by 20%. | |||
|- | |||
| style="text-align: left;" | [[File:25713.png]] [https://chrono-realm.com/?module=item&action=view&id=25713 Royal Guard Stone (Garment)] | |||
| style="text-align: left;" | | |||
Increases damage of {{c|Banishing Point}} by 10%.<br> | |||
When equipped with {{e|Paladin Stone (Upper)}}, adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage.<br> | |||
When equipped with {{e|Paladin Stone (Middle)}}, reduces the cooldown of {{c|Cannon Spear}} by 0.5 second.<br> | |||
When equipped with {{e|Paladin Stone (Lower)}}, increase damage of {{c|Banishing Point}} by 15%. | |||
|- | |||
| style="text-align: left;" | [[File:45016.png]] [https://chrono-realm.com/?module=item&action=view&id=45016 Paladin Stone II (Upper)] | |||
| style="text-align: left;" | Reduces variable casting time by 1% for each level of {{c|Faith}} user learned. | |||
|- | |||
| style="text-align: left;" | [[File:45017.png]] [https://chrono-realm.com/?module=item&action=view&id=45017 Paladin Stone II (Middle)] | |||
| style="text-align: left;" | Increase {{c|Gloria Domini}} damage by 20%. | |||
|- | |||
| style="text-align: left;" | [[File:45018.png]] [https://chrono-realm.com/?module=item&action=view&id=45018 Paladin Stone II (Lower)] | |||
| style="text-align: left;" | Increase holy property magical damage by 1% for each level of {{c|Grand Cross}} user learned. | |||
|- | |||
| style="text-align: left;" | [[File:45019.png]] [https://chrono-realm.com/?module=item&action=view&id=45019 Royal Guard Stone II (Garment)] | |||
| style="text-align: left;" | | |||
Increases {{c|Gensis Ray}} damage by 15%.<br> | |||
When equipped with {{e|Paladin Stone II (Upper)}}, reduces fixed casting time by 0.1 seconds for each 2 levels of {{c|Guard}} user learned.<br> | |||
When equipped with {{e|Paladin Stone II (Middle)}}, increases holy property magical damage by 5%.<br> | |||
When equipped with {{e|Paladin Stone II (Lower)}}, increases {{c|Gensis Ray}} damage by 15%. | |||
|- | |||
| style="text-align: left;" | [[File:1000616.png]] [https://chrono-realm.com/?module=item&action=view&id=1000616 Royal Guard Stone (Upper)] | |||
| style="text-align: left;" | | |||
Reduces fixed casting time by 0.1 seconds per each level of {{c|Inspiration}} user learned.<br> | |||
When equipped with {{e|Royal Guard Stone (Garment)}}, increases {{c|Cannon Spear}} damage by 15%.<br> | |||
When equipped with {{e|Royal Guard Stone II (Garment)}}, increases {{c|Gensis Ray}} damage by 15%. | |||
|- | |||
| style="text-align: left;" | [[File:1000617.png]] [https://chrono-realm.com/?module=item&action=view&id=1000617 Royal Guard Stone (Middle)] | |||
| style="text-align: left;" | | |||
Increases long ranged physical damage and all property magical damage by 2% per each level of {{c|Piety}} user learned.<br> | |||
When equipped with {{e|Royal Guard Stone (Garment)}}, increases {{c|Vanishing Point}} damage by 15%.<br> | |||
When equipped with {{e|Royal Guard Stone II (Garment)}}, reduces SP consumption of {{c|Gensis Ray}} by 15%. | |||
|- | |||
| style="text-align: left;" | [[File:1000618.png]] [https://chrono-realm.com/?module=item&action=view&id=1000618 Royal Guard Stone (Lower)] | |||
| style="text-align: left;" | | |||
Increases {{c|Overbrand}} damage by 5% per each level of {{c|Moonslasher}} user learned.<br> | |||
When equipped with {{e|Royal Guard Stone (Garment)}}, increases {{c|Cannon Spear}} damage by 15%.<br> | |||
When equipped with {{e|Royal Guard Stone II (Garment)}}, increases magical damage against all size enemies by 15%. | |||
|- | |||
| style="text-align: left;" | [[File:1001603.png]] [https://chrono-realm.com/?module=item&action=view&id=1001603 Imperial Guard Stone (Garment)] | |||
| style="text-align: left;" | | |||
For each 2 levels of {{c|Cross Rain}}: increases damage of {{c|Genesis Ray}} by 10%.<br> | |||
When equipped with {{e|Royal Guard Stone (Upper)}}: increases damage of {{c|Cross Rain}} by 15%.<br> | |||
When equipped with {{e|Royal Guard Stone (Middle)}}: increases magical damage against enemies of every size by 10%.<br> | |||
When equipped with {{e|Royal Guard Stone (Lower)}}: for each 2 levels of {{c|Shield Mastery}}, increases magical damage against enemies of every element by 3%. | |||
|} | |} | ||
Revision as of 17:52, 4 July 2026
Overall Process
The general process has 3 layers of RNG:
- Get an enchantable costume.
- Buy desired costume loot box (can use gacha), open it, and hope to get desired costume.
- Exchange costume and hope to get desired enchant stone.
- Use enchant stone and hope enchant succeeds.
Enchanting a Costume
Talk to Aver De Dosh (mal_in01 22/113) to enchant Headgear costume and Lace La Zard (mal_in01 20/107) for Garment costume.
- You must have the costume equipped and the stone in the inventory to perform the enchantment.
- To enchant a Headgear middle costume, take off the Headgear upper costume first.
- To enchant a Headgear lower costume, take off the Headgear upper and middle costumes first.
- Even without a stone, NPC will still tell you if equipped costume is enchantable or not.
- A single costume headgear (upper, middle, or lower) can have both a stats effect enchant and a visual effect enchant simultaneously. Costume garments can have a Garment Stone and a Dual Stone simultaneously.
- Stats effect enchantment has a 50% success chance, while visual effect enchantment has a 100% success chance.
- Enchant on a costume can be changed by re-enchanting the costume with a new stone.
- If enchant fails, then the stone selected for the attempt and any previous enchant in that slot will disappear. However, the costume and any enchants or effects in other slots are safe.
- Dual stone go to costume garment's dual slot only.
Transfer your Enchanted Stone
New NPC Enchant Specialist for transfer your enchanted stone from one costume item, to another. It will save same slot position and can be transferred only to the same location (mid to mid, upper to upper) Talk to NPC Enchant Specialist (mal_in01 22/113)
Class Stones
Class Stones are special enchant items that grant unique passive bonuses tied to specific skills of a character's job class. Each stone slot (Upper, Middle, Lower, Garment) provides its own effect, and equipping multiple stones from the same set together unlocks additional combo bonuses.
Click on any class name below to expand or collapse its stone table.
| Rune Knight Class Stones | ||
|---|---|---|
| Name | Name Stone | Effect |
| Atk + 2 for each level of Template:C user learned. | ||
| Increases Clashing Spiral damage by 15%. | ||
| Increases attack speed (reduces delay after attack by 1%) for each level of Cavalier Mastery user learned. | ||
|
Increase Template:C damage by 10%. | ||
| Increases ranged physical damage by 1% per level of Template:C user learned. | ||
| Increases Template:C damage by 20%. | ||
| Increases Template:C damage by 20%. | ||
|
Increase Template:C damage by 15%. | ||
|
Increase critical damage by 2% per each level of Template:C user learned. | ||
|
Increase melee and long ranged physical damage by 1% per 2 levels of Template:C user learned. | ||
|
Increase Template:C damage by 5% per each level of Template:C user learned. | ||
| Imperial Guard Class Stones | |
|---|---|
| Name | Effect |
| Max HP +1% per level of Template:C learned. | |
| Increase long ranged physical damage by 1% per level of Template:C learned. | |
| Increase damage of Template:C by 20%. | |
|
Increases damage of Template:C by 10%. | |
| File:45016.png Paladin Stone II (Upper) | Reduces variable casting time by 1% for each level of Template:C user learned. |
| File:45017.png Paladin Stone II (Middle) | Increase Template:C damage by 20%. |
| File:45018.png Paladin Stone II (Lower) | Increase holy property magical damage by 1% for each level of Template:C user learned. |
| File:45019.png Royal Guard Stone II (Garment) |
Increases Template:C damage by 15%. |
|
Reduces fixed casting time by 0.1 seconds per each level of Template:C user learned. | |
|
Increases long ranged physical damage and all property magical damage by 2% per each level of Template:C user learned. | |
|
Increases Template:C damage by 5% per each level of Template:C user learned. | |
| File:1001603.png Imperial Guard Stone (Garment) |
For each 2 levels of Template:C: increases damage of Template:C by 10%. |
| Sniper Class Stones | |
|---|---|
| Name | Effect |
| Content coming soon. | |
| High Wizard Class Stones | |
|---|---|
| Name | Effect |
| Content coming soon. | |
| Sura Class Stones | |
|---|---|
| Name | Effect |
| Content coming soon. | |
