Custom Instances: Difference between revisions

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|-
|-
| '''Difficulty''' || Hard
| '''Difficulty''' || Hard
|-
| '''Recommended Level''' || 125+
| '''Recommended Level''' || 125+
|-
|-
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All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as '''Agony Spirits'''. They retain the fighting instincts of their former classes and are classified as '''Boss'''-type Demi-Humans.
All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as '''Agony Spirits'''. They retain the fighting instincts of their former classes and are classified as '''Boss'''-type Demi-Humans.


---
{| class="wikitable sortable" style="width:100%; text-align:center;"
! Image !! Name !! Level !! HP !! Def !! Mdef !! Base Exp !! Job Exp !! 100% HIT !! 95% Flee !! Size !! Element !! Race !! Type !! Spawn
|-
| [[File:Shura_RO.png|64px]] || [[#Shura's Fury|Shura's Fury]] || 140 || 2,300,000 || 240 || 42 || 36,000 || 13,500 || 575 || 389 || Medium || Holy 2 || Demi-Human || Boss || alde_ucloch
|-
| [[File:Guillotine_Cross_RO.png|64px]] || [[#Glt. Cross Fury|Glt. Cross Fury]] || 140 || 1,700,000 || 180 || 65 || 36,000 || 13,500 || 575 || 389 || Medium || Poison 2 || Demi-Human || Boss || alde_ucloch
|-
| [[File:Shadow_Chaser_RO.png|64px]] || [[#Shadow Chaser Fury|Shadow Chaser Fury]] || 140 || 2,100,000 || 220 || 60 || 36,000 || 13,500 || 575 || 389 || Medium || Poison 2 || Demi-Human || Boss || alde_ucloch
|-
| [[File:Genetic_RO.png|64px]] || [[#Genetic Fury|Genetic Fury]] || 140 || 1,400,000 || 180 || 42 || 36,000 || 13,500 || 575 || 389 || Medium || Dark 2 || Demi-Human || Boss || alde_ucloch
|}
 
----
 
== Monster Details ==


=== Shura's Fury ===
=== Shura's Fury ===
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|-
|-
| '''ID''' || 22521
| '''ID''' || 22521
|-
| '''Level''' || 140
|-
| '''HP''' || 2,300,000
|-
| '''Element''' || Holy Lv.2
|-
| '''Race''' || Demi-Human
|-
| '''Size''' || Medium
|-
|-
| '''ATK''' || 1,850 / 900
| '''ATK''' || 1,850 / 900
|-
| '''DEF / MDEF''' || 240 / 42
|-
|-
| '''Physical Resist''' || 90%
| '''Physical Resist''' || 90%
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==== Drops ====
==== Drops ====


{| class="wikitable"
{| class="wikitable" style="width:65%"
! Item !! Drop Rate !! Notes
! Item !! Drop Rate !! Notes
|-
|-
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| [[C.Evil Druid Cross]] || 0.03% ||
| [[C.Evil Druid Cross]] || 0.03% ||
|-
|-
| [[EP17_1_EVT39]] || 10.00% || {{Fixed}}  
| [[EP17_1_EVT39]] || 10.00% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[EP17_1_EVT02]] || 0.75% || {{Fixed}}  
| [[EP17_1_EVT02]] || 0.75% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[Great Hero Wisdom]] || 0.50% || {{Fixed}}  
| [[Great Hero Wisdom]] || 0.50% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[Great Hero Bravery]] || 0.50% || {{Fixed}}  
| [[Great Hero Bravery]] || 0.50% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[Gold]] || 0.50% || {{Fixed}}  
| [[Gold]] || 0.50% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[Up Hero Weapon Box]] || 0.50% || {{Fixed}}  
| [[Up Hero Weapon Box]] || 0.50% || {{Fixed}} Не увеличивается жвачкой
|}
|}


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[[File:Guillotine_Cross_RO.png|right|120px|Glt. Cross Fury]]
[[File:Guillotine_Cross_RO.png|right|120px|Glt. Cross Fury]]


The spirit of a fallen Guillotine Cross, saturated with poison. Lethally fast and hard-hitting, this entity has the lowest HP pool of the melee spirits — but compensates with an explosive ATK stat and Poison element attacks that bypass many defensive builds.
The spirit of a fallen Guillotine Cross, saturated with poison. Lethally fast and hard-hitting, this entity compensates for its lower HP with an explosive ATK stat and Poison element attacks that bypass many defensive builds.


{| class="wikitable" style="width:55%"
{| class="wikitable" style="width:55%"
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|-
|-
| '''ID''' || 22514
| '''ID''' || 22514
|-
| '''Level''' || 140
|-
| '''HP''' || 1,700,000
|-
| '''Element''' || Poison Lv.2
|-
| '''Race''' || Demi-Human
|-
| '''Size''' || Medium
|-
|-
| '''ATK''' || 3,100 / 900
| '''ATK''' || 3,100 / 900
|-
| '''DEF / MDEF''' || 180 / 65
|-
|-
| '''Physical Resist''' || 90%
| '''Physical Resist''' || 90%
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==== Drops ====
==== Drops ====


{| class="wikitable"
{| class="wikitable" style="width:65%"
! Item !! Drop Rate !! Notes
! Item !! Drop Rate !! Notes
|-
|-
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| [[C.Evil Druid Cross]] || 0.03% ||
| [[C.Evil Druid Cross]] || 0.03% ||
|-
|-
| [[EP17_1_EVT39]] || 10.00% || {{Fixed}}  
| [[EP17_1_EVT39]] || 10.00% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[EP17_1_EVT02]] || 15.00% || {{Fixed}}  
| [[EP17_1_EVT02]] || 15.00% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[Great Hero Wisdom]] || 0.50% || {{Fixed}}  
| [[Great Hero Wisdom]] || 0.50% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[Great Hero Bravery]] || 0.50% || {{Fixed}}  
| [[Great Hero Bravery]] || 0.50% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[Gold]] || 0.50% || {{Fixed}}  
| [[Gold]] || 0.50% || {{Fixed}} Не увеличивается жвачкой
|-
|-
| [[Up Hero Weapon Box]] || 0.50% || {{Fixed}}  
| [[Up Hero Weapon Box]] || 0.50% || {{Fixed}} Не увеличивается жвачкой
|}
|}


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|-
|-
| '''ID''' || 22509
| '''ID''' || 22509
|-
| '''Level''' || 140
|-
| '''HP''' || 2,100,000
|-
| '''Element''' || Poison Lv.2
|-
| '''Race''' || Demi-Human
|-
| '''Size''' || Medium
|-
|-
| '''ATK''' || 2,400 / 900
| '''ATK''' || 2,400 / 900
|-
| '''DEF / MDEF''' || 220 / 60
|-
|-
| '''Physical Resist''' || 70%
| '''Physical Resist''' || 70%
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==== Drops ====
==== Drops ====


{| class="wikitable"
{| class="wikitable" style="width:65%"
! Item !! Drop Rate !! Notes
! Item !! Drop Rate !! Notes
|-
|-
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[[File:Genetic_RO.png|right|120px|Genetic Fury]]
[[File:Genetic_RO.png|right|120px|Genetic Fury]]


The spirit of a Genetic chemist — lowest HP of all four, but it attacks from a range of 2 cells and harnesses Dark element energy. A prime target for Holy-element burst classes. Its relatively low resistances make it the most accessible of the four spirits, but it should never be left alive while engaging other spirits.
The spirit of a Genetic chemist — lowest HP of all four, but attacks from range 2 and harnesses Dark element energy. A prime target for Holy-element burst classes. Its relatively low resistances make it the most accessible of the four, but it should never be left alive while engaging other spirits.


{| class="wikitable" style="width:55%"
{| class="wikitable" style="width:55%"
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|-
|-
| '''ID''' || 22518
| '''ID''' || 22518
|-
| '''Level''' || 140
|-
| '''HP''' || 1,400,000
|-
| '''Element''' || Dark Lv.2
|-
| '''Race''' || Demi-Human
|-
| '''Size''' || Medium
|-
|-
| '''ATK''' || 1,850 / 900
| '''ATK''' || 1,850 / 900
|-
| '''DEF / MDEF''' || 180 / 42
|-
|-
| '''Physical Resist''' || 35%
| '''Physical Resist''' || 35%
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==== Drops ====
==== Drops ====


{| class="wikitable"
{| class="wikitable" style="width:65%"
! Item !! Drop Rate !! Notes
! Item !! Drop Rate !! Notes
|-
|-
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== Strategy & Tips ==
== Strategy & Tips ==


* '''Priority kill order''': Genetic Fury → Glt. Cross Fury → Shadow Chaser Fury → Shura's Fury
** Genetic has the lowest HP and lowest resists — clean it up first.
** Guillotine Cross has the highest ATK (3,100) and can shred through Physical DEF builds quickly — don't ignore it.
* '''Element advice''':
* '''Element advice''':
** Bring '''Neutral''' or '''Wind''' element against Poison-element mobs (Glt. Cross, Shadow Chaser).
** Bring '''Neutral''' or '''Wind''' element against Poison-element mobs (Glt. Cross, Shadow Chaser).
Line 326: Line 296:
* '''Shadow Chaser Fury''' has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it.
* '''Shadow Chaser Fury''' has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it.
* All mobs are '''Boss class''' — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended.
* All mobs are '''Boss class''' — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended.
* All mobs are '''Demi-Human''' — [[Demi-Human Reduction]] gear from tank/support roles will soften their output significantly.
* All mobs are '''Demi-Human''' — [[Demi-Human Reduction]] gear from tank/support roles will help significantly.
* High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control.
* High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control.
* '''100% HIT required: 575''' — invest in HIT gear or use [[Blessing]] to avoid miss penalties.
* '''95% Flee required: 389''' — pure agi-dodge builds will struggle to evade these spirits.


----
----

Revision as of 12:13, 9 June 2026

Clock Tower Underground Ruins

The Clock Tower Underground Ruins is a Party Quest instance designed for level 125+ parties seeking a challenge beyond the surface floors of Al de Baran's infamous Clock Tower. Deep beneath the gears and mechanisms lie ancient Agony Spirits — twisted echoes of adventurers who died within the tower, corrupted by the residual energy of its clockwork heart.

This is a Hard difficulty instance. Expect heavy physical and magical pressure, strong debuffs, and boss-class encounters from the very first room.


Instance Info

Attribute Value
Difficulty Hard
Recommended Level 125+
Party Size 2–6 players
Monster Level 140
Monster Race Demi-Human
Monster Class Boss
Cooldown 23 hours

Monsters

All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as Agony Spirits. They retain the fighting instincts of their former classes and are classified as Boss-type Demi-Humans.

Image Name Level HP Def Mdef Base Exp Job Exp 100% HIT 95% Flee Size Element Race Type Spawn
Shura's Fury 140 2,300,000 240 42 36,000 13,500 575 389 Medium Holy 2 Demi-Human Boss alde_ucloch
Glt. Cross Fury 140 1,700,000 180 65 36,000 13,500 575 389 Medium Poison 2 Demi-Human Boss alde_ucloch
Shadow Chaser Fury 140 2,100,000 220 60 36,000 13,500 575 389 Medium Poison 2 Demi-Human Boss alde_ucloch
Genetic Fury 140 1,400,000 180 42 36,000 13,500 575 389 Medium Dark 2 Demi-Human Boss alde_ucloch

Monster Details

Shura's Fury

Shura's Fury
Shura's Fury

A towering spirit bearing the remnants of a once-powerful Shura. It favours unyielding physical pressure and draws on Holy energy to punish those who rely on undead or dark-element defenses.

Stat Value
ID 22521
ATK 1,850 / 900
Physical Resist 90%
Magic Resist 35%
STR / AGI / VIT 135 / 150 / 185
INT / DEX / LUK 165 / 180 / 105
Attack Range 1 (melee)
Walk Speed 150

Drops

Item Drop Rate Notes
Light Granule 20.00%
C.Evil Druid Cross 0.03%
EP17_1_EVT39 10.00% Template:Fixed Не увеличивается жвачкой
EP17_1_EVT02 0.75% Template:Fixed Не увеличивается жвачкой
Great Hero Wisdom 0.50% Template:Fixed Не увеличивается жвачкой
Great Hero Bravery 0.50% Template:Fixed Не увеличивается жвачкой
Gold 0.50% Template:Fixed Не увеличивается жвачкой
Up Hero Weapon Box 0.50% Template:Fixed Не увеличивается жвачкой

Template:Notice

---

Glt. Cross Fury

Glt. Cross Fury
Glt. Cross Fury

The spirit of a fallen Guillotine Cross, saturated with poison. Lethally fast and hard-hitting, this entity compensates for its lower HP with an explosive ATK stat and Poison element attacks that bypass many defensive builds.

Stat Value
ID 22514
ATK 3,100 / 900
Physical Resist 90%
Magic Resist 35%
STR / AGI / VIT 135 / 150 / 185
INT / DEX / LUK 165 / 180 / 105
Attack Range 1 (melee)
Walk Speed 125

Drops

Item Drop Rate Notes
Light Granule 20.00%
C.Evil Druid Cross 0.03%
EP17_1_EVT39 10.00% Template:Fixed Не увеличивается жвачкой
EP17_1_EVT02 15.00% Template:Fixed Не увеличивается жвачкой
Great Hero Wisdom 0.50% Template:Fixed Не увеличивается жвачкой
Great Hero Bravery 0.50% Template:Fixed Не увеличивается жвачкой
Gold 0.50% Template:Fixed Не увеличивается жвачкой
Up Hero Weapon Box 0.50% Template:Fixed Не увеличивается жвачкой

Template:Notice

---

Shadow Chaser Fury

Shadow Chaser Fury
Shadow Chaser Fury

A cunning and balanced spirit based on the Shadow Chaser class. Unlike the other spirits, it splits its resistance evenly between physical and magical — making it the most universally durable of the four. Poison element attacks make it dangerous to Arch Bishop parties relying on Sanctuary.

Stat Value
ID 22509
ATK 2,400 / 900
Physical Resist 70%
Magic Resist 70%
STR / AGI / VIT 135 / 150 / 185
INT / DEX / LUK 165 / 180 / 105
Attack Range 1 (melee)
Walk Speed 125

Drops

Item Drop Rate Notes
Light Granule 20.00%
C.Evil Druid Cross 0.03%
EP17_1_EVT39 10.00% Template:Fixed Не увеличивается жвачкой
EP17_1_EVT02 15.00% Template:Fixed Не увеличивается жвачкой
Great Hero Wisdom 0.50% Template:Fixed Не увеличивается жвачкой
Great Hero Bravery 0.50% Template:Fixed Не увеличивается жвачкой
Gold 0.50% Template:Fixed Не увеличивается жвачкой
Up Hero Weapon Box 0.50% Template:Fixed Не увеличивается жвачкой

Template:Notice

---

Genetic Fury

Genetic Fury
Genetic Fury

The spirit of a Genetic chemist — lowest HP of all four, but attacks from range 2 and harnesses Dark element energy. A prime target for Holy-element burst classes. Its relatively low resistances make it the most accessible of the four, but it should never be left alive while engaging other spirits.

Stat Value
ID 22518
ATK 1,850 / 900
Physical Resist 35%
Magic Resist 35%
STR / AGI / VIT 135 / 150 / 185
INT / DEX / LUK 165 / 180 / 105
Attack Range 2
Walk Speed 150

Drops

Item Drop Rate Notes
Light Granule 20.00%
C.Evil Druid Cross 0.03%
EP17_1_EVT39 10.00% Template:Fixed Не увеличивается жвачкой
EP17_1_EVT02 15.00% Template:Fixed Не увеличивается жвачкой
Great Hero Wisdom 0.50% Template:Fixed Не увеличивается жвачкой
Great Hero Bravery 0.50% Template:Fixed Не увеличивается жвачкой
Gold 0.50% Template:Fixed Не увеличивается жвачкой
Up Hero Weapon Box 0.50% Template:Fixed Не увеличивается жвачкой

Template:Notice


Drop Summary

Item Source Rate Fixed?
Light Granule All 4 spirits 20.00% No
C.Evil Druid Cross All 4 spirits 0.03% No
EP17_1_EVT39 All 4 spirits 10.00% Template:Fixed Да
EP17_1_EVT02 Shura's Fury 0.75% Template:Fixed Да
EP17_1_EVT02 Glt. Cross / Shadow Chaser / Genetic Fury 15.00% Template:Fixed Да
Great Hero Wisdom All 4 spirits 0.50% Template:Fixed Да
Great Hero Bravery All 4 spirits 0.50% Template:Fixed Да
Gold All 4 spirits 0.50% Template:Fixed Да
Up Hero Weapon Box All 4 spirits 0.50% Template:Fixed Да

Template:Notice


Strategy & Tips

  • Priority kill order: Genetic Fury → Glt. Cross Fury → Shadow Chaser Fury → Shura's Fury
    • Genetic has the lowest HP and lowest resists — clean it up first.
    • Guillotine Cross has the highest ATK (3,100) and can shred through Physical DEF builds quickly — don't ignore it.
  • Element advice:
    • Bring Neutral or Wind element against Poison-element mobs (Glt. Cross, Shadow Chaser).
    • Use Holy or Fire against Dark-element Genetic Fury.
    • Avoid Dark-property weapons/skills against Shura's Fury (Holy Lv.2).
  • Shadow Chaser Fury has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it.
  • All mobs are Boss class — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended.
  • All mobs are Demi-HumanDemi-Human Reduction gear from tank/support roles will help significantly.
  • High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control.
  • 100% HIT required: 575 — invest in HIT gear or use Blessing to avoid miss penalties.
  • 95% Flee required: 389 — pure agi-dodge builds will struggle to evade these spirits.