Payon Ruins: Difference between revisions

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{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
! Icon !! Item Name !! Monster !! Drop Chance
! Item Name !! Monster !! Drop Chance
|-
|-
| [[File:23899.png|24px]] || [https://chrono-realm.com/?module=item&action=view&id=22514 Almighty] || [[Pay Ruinh|pay_ruinh]] || 1.00%
| [[File:23899.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=22514 Almighty] || [[Pay Ruinh|pay_ruinh]] || 1.00%
|-
|-
| [[File:23806.png|24px]] || [https://chrono-realm.com/?module=item&action=view&id=23806 Ancient Heros Weapon Box] || [[Pay Ruinh|pay_ruinh]] || 0.75%
| [[File:23806.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=23806 Ancient Heros Weapon Box] || [[Pay Ruinh|pay_ruinh]] || 0.75%
|-
|-
| [[File:22171.png|24px]] || [https://chrono-realm.com/?module=item&action=view&id=22171 Ancient Hero Boots] || [[Pay Ruinh|pay_ruinh]] || 0.50%
| [[File:22171.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=22171 Ancient Hero Boots] || [[Pay Ruinh|pay_ruinh]] || 0.50%
|-
|-
| [[File:100271.png|24px]] || [https://chrono-realm.com/?module=item&action=view&id=100271 Ancient Hero Weapon 9 Refine Permission] || [[Pay Ruinh|pay_ruinh]] || 0.25%
| [[File:100271.png|24px]] [https://chrono-realm.com/?module=item&action=view&id=100271 Ancient Hero Weapon 9 Refine Permission] || [[Pay Ruinh|pay_ruinh]] || 0.25%
|}
|}



Revision as of 20:21, 14 August 2026

Payon Ruins

The Clock Tower Underground Ruins is a Party Quest instance designed for level 100+ parties seeking a challenge beyond the surface floors of Al de Baran's infamous Clock Tower. Deep beneath the gears and mechanisms lie ancient Agony Spirits — twisted echoes of adventurers who died within the tower, corrupted by the residual energy of its clockwork heart.

This is a Hard difficulty instance. Expect heavy physical and magical pressure, strong debuffs, and boss-class encounters from the very first room.


Instance Info

Attribute Value
Difficulty Hard
Recommended Level 115+
Party Size 2–6 players
Monster Level 125
Monster Race Demi-Human
Monster Class Boss

Monsters

All enemies in this instance are corrupted manifestations of 3rd-class adventurers, bound to the underground ruins as Agony Spirits. They retain the fighting instincts of their former classes and are classified as Boss-type Demi-Humans.

Image Name ID Level HP Def Mdef Base Exp Job Exp 100% HIT 95% Flee Size Element Race Type Spawn
Maestro Spirit 22520 125 220,000 240 42 36,000 13,500 575 389 Medium Holy 2 Demi-Human Boss pay_ruinh
Wanderer Spirit 22523 125 190,000 180 65 36,000 13,500 575 389 Medium Poison 2 Demi-Human Boss pay_ruinh
Ranger Spirit 22510 125 150,000 220 60 36,000 13,500 575 389 Medium Poison 2 Demi-Human Boss pay_ruinh
Merchant Spirit 22508 125 270,000 180 42 36,000 13,500 575 389 Medium Dark 2 Demi-Human Boss pay_ruinh
Royal Guard Spirit 22516 125 350,000 180 42 36,000 13,500 575 389 Medium Dark 2 Demi-Human Boss pay_ruinh

Drop Summary

Item Source Rate Map Drop (Fixed)
Light Granule All 4 spirits 20.00% No
C.Evil Druid Cross All 4 spirits 0.03% No
Cor Core All 4 spirits 10.00% Yes
Unknown Parts Shura's Fury / Glt. Cross / Shadow Chaser / Genetic Fury 15.00% Yes
Great Hero's Wisdom All 4 spirits 0.50% Yes
Great Hero Bravery All 4 spirits 0.50% Yes
Gold All 4 spirits 0.50% Yes
Patent Ancient Heros Weapon Box All 4 spirits 0.50% Yes
Item Name Monster Drop Chance
Almighty pay_ruinh 1.00%
Ancient Heros Weapon Box pay_ruinh 0.75%
Ancient Hero Boots pay_ruinh 0.50%
Ancient Hero Weapon 9 Refine Permission pay_ruinh 0.25%

Strategy & Tips

  • Priority kill order: Genetic Fury → Glt. Cross Fury → Shadow Chaser Fury → Shura's Fury
    • Genetic has the lowest HP and lowest resists — clean it up first.
    • Guillotine Cross has the highest ATK (3,100) and can shred through Physical DEF builds quickly — don't ignore it.
  • Element advice:
    • Bring Neutral or Wind element against Poison-element mobs (Glt. Cross, Shadow Chaser).
    • Use Holy or Fire against Dark-element Genetic Fury.
    • Avoid Dark-property weapons/skills against Shura's Fury (Holy Lv.2).
  • Shadow Chaser Fury has balanced 70% physical AND magical resistance — use status effects or debuffs to soften it.
  • All mobs are Boss class — Boss-bypass skills (e.g. Ignition Break, Dragon Breath) are recommended.
  • All mobs are Demi-HumanDemi-Human Reduction gear from tank/support roles will help significantly.
  • High VIT (185) on all mobs means stun/freeze CC has a low success rate. Don't rely on crowd control.