Battleground Rebalance: Difference between revisions

From ChronoRO WIKI
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:
==== [[File:3archbishop.png|24px]] [[Arch Bishop]] ====
==== [[File:3archbishop.png|24px]] [[Arch Bishop]] ====
* [[File:status_recovery.png|24px]] '''Status Recovery''' can remove [[File:stasis.png|24px]] '''Stasis''' effect.
* [[File:status_recovery.png|24px]] '''Status Recovery''' can remove [[File:stasis.png|24px]] '''Stasis''' effect.
* Increased [[File:adoramus.png|24px]] '''Adoramus''' damage by 100% in all PVP/BG game modes.
* Increased [[File:adoramus.png|24px]] '''Adoramus''' damage by 100% in BG game mode.


==== [[File:3genetic.png|24px]] [[Genetic]] ====
==== [[File:3genetic.png|24px]] [[Genetic]] ====

Revision as of 17:21, 10 July 2026

General Customizations

The following changes are applicable to all Siege environments:

Game Mechanics

  • All players receive 95% less damage from skills and 75% less damage from auto attacks.
  • All players receive an innate 20% after cast delay reduction bonus.
  • Items and skills which ignore reflect have a cap of 30%.
  • Critical Wounds lowers the effectiveness of healing received by 10% per level instead of 20%.
  • Any methods of identifying items, such as Magnifiers or Identify, are disabled.

Classes

  • Status Recovery can remove Stasis effect.
  • Increased Adoramus damage by 100% in BG game mode.
  • All Homunculus S are considered Demi-Human.
  • Cross Impacts damage reduced by 30%.

Detect removes Shadow Form at 100% success rate.