Battleground Rebalance: Difference between revisions

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==== [[File:3gx.png|24px]] [[Guillotine Cross]] ====
==== [[File:3gx.png|24px]] [[Guillotine Cross]] ====
* [[File:cross_impact.png|24px]] '''Cross Impact'''s damage reduced by 30%.
* [[File:cross_impact.png|24px]] '''Cross Impact'''s damage reduced by 30%.
==== [[File:3ranger.png|24px]] [[Ranger]] ====
[[File:detect.png|24px]] '''Detect''' removes [[File:shadow_form.png|24px]] '''Shadow Form''' at 100% success rate.

Revision as of 17:20, 10 July 2026

General Customizations

The following changes are applicable to all Siege environments:

Game Mechanics

  • All players receive 95% less damage from skills and 75% less damage from auto attacks.
  • All players receive an innate 20% after cast delay reduction bonus.
  • Items and skills which ignore reflect have a cap of 30%.
  • Critical Wounds lowers the effectiveness of healing received by 10% per level instead of 20%.
  • Any methods of identifying items, such as Magnifiers or Identify, are disabled.

Classes

  • Status Recovery can remove Stasis effect.
  • Increased Adoramus damage by 100% in all PVP/BG game modes.
  • All Homunculus S are considered Demi-Human.
  • Cross Impacts damage reduced by 30%.

Detect removes Shadow Form at 100% success rate.