Fall of Glastheim: Difference between revisions
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| Line 31: | Line 31: | ||
! Chance | ! Chance | ||
|- | |- | ||
| + | | +9 [[File:20963.png|24px]] Temporal Str Manteau [1] | ||
| 0.3% | | 0.3% | ||
|- | |- | ||
| + | | +9 [[File:20963.png|24px]] Temporal Agi Manteau [1] | ||
| 0.3% | | 0.3% | ||
|- | |- | ||
| + | | +9 [[File:20963.png|24px]] Temporal Vit Manteau [1] | ||
| 0.3% | | 0.3% | ||
|- | |- | ||
| + | | +9 [[File:20963.png|24px]] Temporal Int Manteau [1] | ||
| 0.3% | | 0.3% | ||
|- | |- | ||
| + | | +9 [[File:20963.png|24px]] Temporal Dex Manteau [1] | ||
| 0.3% | | 0.3% | ||
|- | |- | ||
| + | | +9 [[File:20963.png|24px]] Temporal Luk Manteau [1] | ||
| 0.3% | | 0.3% | ||
|- | |- | ||
| + | | +8 [[File:20963.png|24px]] Temporal Str Manteau [1] | ||
| 0.5% | | 0.5% | ||
|- | |- | ||
| + | | +8 [[File:20963.png|24px]] Temporal Agi Manteau [1] | ||
| 0.5% | | 0.5% | ||
|- | |- | ||
| + | | +8 [[File:20963.png|24px]] Temporal Vit Manteau [1] | ||
| 0.5% | | 0.5% | ||
|- | |- | ||
| + | | +8 [[File:20963.png|24px]] Temporal Int Manteau [1] | ||
| 0.5% | | 0.5% | ||
|- | |- | ||
| + | | +8 [[File:20963.png|24px]] Temporal Dex Manteau [1] | ||
| 0.5% | | 0.5% | ||
|- | |- | ||
| + | | +8 [[File:20963.png|24px]] Temporal Luk Manteau [1] | ||
| 0.5% | | 0.5% | ||
|- | |- | ||
| + | | +7 [[File:20963.png|24px]] Temporal Str Manteau [1] | ||
| 0.7% | | 0.7% | ||
|- | |- | ||
| + | | +7 [[File:20963.png|24px]] Temporal Agi Manteau [1] | ||
| 0.7% | | 0.7% | ||
|- | |- | ||
| + | | +7 [[File:20963.png|24px]] Temporal Vit Manteau [1] | ||
| 0.7% | | 0.7% | ||
|- | |- | ||
| + | | +7 [[File:20963.png|24px]] Temporal Int Manteau [1] | ||
| 0.7% | | 0.7% | ||
|- | |- | ||
| + | | +7 [[File:20963.png|24px]] Temporal Dex Manteau [1] | ||
| 0.7% | | 0.7% | ||
|- | |- | ||
| + | | +7 [[File:20963.png|24px]] Temporal Luk Manteau [1] | ||
| 0.7% | | 0.7% | ||
|- | |- | ||
Revision as of 16:30, 18 May 2026
Requirements
Baselevel 130 normal mode and 170 hard mode
1 day cooldown
Startingpoint (glast_01 241, 290)
Instance
This instance is split in two modes: Normal and Hard.
The normal mode will drop King Schmidt's Suit, King Schmidt's Manteau and 6 types of Temporal Manteau with low chance.
The hard mode will drop 6 types of King Schmidt's Insignia and 6 types of Temporal Armors with low chance.
- Speak with Oscar and select the instance to generate.
- Kill the monsters in the Cooking room and you'll be warped to the next area.
- Walk towards Oscar and kill the monsters in the next room.
- Repeat this process until you get in the final room with Oscar.
- Walk towards Oscar to start the boss fight.
- After you've defeated the Cursed King, Oscar will show up.
- Speak to him and you'll be rewarded.
Normal mode: added drop to MVP Antiquity Glast Heim (Cursed King Schmidt) (102550)