Nightmarish Jitterbug: Difference between revisions

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! colspan="2" style="background-color:#a3cdd2;" | Requirements
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| width="40%" | '''Base Level:''' || 120+
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| '''Instance Cooldown:''' || 1 day
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| '''Time Limit:''' || 60 minutes
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! colspan="2" style="background-color:#a3cdd2;" | Rewards
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| '''Quest Rewards:''' || Various Equipment
|-
| '''Item Rewards:''' || [[File:6719.png]] [https://chrono-realm.com/?module=item&action=view&id=6719 Tooth of Jitterbug] (trade 50x with Mingmin for random equipment)
|}
== Overview ==
'''Nightmarish Jitterbug''' is a musical-themed instance dungeon where you make your way through a series of rooms, fighting several mobs including the piano-like Jitterbugs, before facing the Awakened Ferre.
'''Nightmarish Jitterbug''' is a musical-themed instance dungeon where you make your way through a series of rooms, fighting several mobs including the piano-like Jitterbugs, before facing the Awakened Ferre.
== Overview ==
* Base Level 120
* Starting point: <code>(moc_para01 27, 93)</code>
* 1 day cooldown
* Reward: Various Equipment


To enter this instance, go through the decorated blue door in Eden Group Headquarters and enter the room on the left side of the corridor. Talk to '''Roel''', the baby royal guard, to generate the instance, then to '''Runane''' to enter it. You have 1 hour to complete this instance.
To enter this instance, go through the decorated blue door in Eden Group Headquarters and enter the room on the left side of the corridor. Talk to '''Roel''', the baby royal guard, to generate the instance, then to '''Runane''' to enter it. You have 1 hour to complete this instance.

Latest revision as of 22:55, 26 August 2026

Requirements
Base Level: 120+
Instance Cooldown: 1 day
Time Limit: 60 minutes
Rewards
Quest Rewards: Various Equipment
Item Rewards: Tooth of Jitterbug (trade 50x with Mingmin for random equipment)

Overview

Nightmarish Jitterbug is a musical-themed instance dungeon where you make your way through a series of rooms, fighting several mobs including the piano-like Jitterbugs, before facing the Awakened Ferre.

To enter this instance, go through the decorated blue door in Eden Group Headquarters and enter the room on the left side of the corridor. Talk to Roel, the baby royal guard, to generate the instance, then to Runane to enter it. You have 1 hour to complete this instance.

Walkthrough

  1. Go to the entrance using the Warper, then Instances > Nightmarish Jitterbug. Talk to Roel and choose Yes to accept the quest. All party members need to receive this quest in order to proceed.
  2. Talk to Rurane, right next to Roel, to create and join the instance.
  3. Once inside, the party leader needs to talk to an NPC in each room to advance to the next one. If you've already done the instance, choosing the Hurry option skips the dialogues and reuses the answers you picked on your previous run.
  4. Kill all the mobs in each room to spawn the next set of NPCs, and repeat until you reach room 22.
  5. The following rooms require your attention, because your answer to the dialogues will spawn extra Jitterbugs:
Spawning extra Jitterbugs
Room 8 Newoz, Lagi, Shalosh Choose 3rd option: "Newoz's Red Potion (feat. Muka)" Spawns 2 Jitterbugs instead of 1 in room 9.
Room 13 Newoz, Miming, Shalosh, ... Choose 2nd option: "She was talking with someone" Spawns 2 Jitterbugs instead of 1 in room 14.
Room 16 Shalosh, Aigu, Runane Choose 3rd option: "We're happy" Spawns 2 Jitterbugs instead of 1 in room 17.
Room 19 Roel and Gelkah Choose 2nd option: "You just made up those words to look cool!" Spawns 2 Jitterbugs instead of 1 in room 20.
Room 20 Everyone Choose 2nd option: "Search alone" Spawns 2 Jitterbugs instead of 0 in room 22.
  1. Once you reach room 22, talk to Newoz to spawn the MVP. While easy to kill since it only casts Storm Gust every 30 seconds, beware of being mobbed down by Ferre upon entering the room. It will drop a Tooth of Jitterbug (6719).
  2. Talk to Newoz and your party will be warped to the last room (23).
  3. Talk to Newoz again to open the exit portal and receive your exp reward.

Enemies

Monster Level HP Size / Race / Element
Playing Pere (3069) 125 48,430 Small / Demon / Earth 2
Singing Pere (3070) 126 40,718 Small / Demon / Water 2
Ferre (3071) 127 53,290 Small / Demon / Water 2
Ferre (3072) 128 52,280 Small / Demon / Earth 2
Jitterbug (3109) 135 2,614,000 Large / Demon / Undead 2
Awakened Ferre (3073) (MVP) 140 10,000,000 Large / Demon / Undead 3

Cards

You may also obtain these cards from Nightmarish Jitterbug.

Card Description
Playing Pere Card (27107) Increases Physical Damage against Neutral elemental enemies by 20%.

When equipped with Singing Pere Card: increases damage of Metallic Sound by 50%.
Type: Card — Compound on: Right Accessory — Weight: 1

Singing Pere Card (27108) Increases Magical Damage against Neutral elemental enemies by 20%.

When equipped with Playing Pere Card: increases damage of Reverberation by 50%.
Type: Card — Compound on: Left Accessory — Weight: 1

Jitterbug Card (27109) Decreases damage taken from Neutral elemental enemies by 10%. Max HP +500.

When equipped with Playing Pere Card and Singing Pere Card: random chance to transform the user into Awaken Pere for 6 seconds when dealing physical or magical damage. During transformation, recovers 2000 HP and increases damage against Neutral elemental enemies by 200%.
Type: Card — Compound on: Head Top — Weight: 1

[MVP] Awaken Pere Card (27106) When equipped by Bard or Dancer classes: for each refine level, MATK +15.

Type: Card — Compound on: Armor — Weight: 1

Rewards

In the last room (room 23) of the instance, the NPC Mingmin can trade 50x Tooth of Jitterbug (6719) for a random piece of equipment or item.

Item Description
Bow of Storm [1] (18123) Increases Ranged Physical Damage by 30%. Decreases Severe Rainstorm cooldown by 2 seconds; increases its SP consumption by 15.

Class Restrictions: Ranger, Minstrel, Wanderer — Type: Bow — Position: Right Hand — Physical Attack: 160 — Weapon Level: 4 — Refinable — Weight: 150 — Required Level: 130

Gigantic Bow [1] (18122) HIT -50. Increases Ranged Physical Damage by 40%. Increases After Attack Delay by 15%.

Class Restrictions: Ranger — Type: Bow — Position: Right Hand — Physical Attack: 195 — Weapon Level: 4 — Refinable — Weight: 300 — Required Level: 130

Aigu's Floral Mic [2] (1990) Decreases SP Consumption of Moonlight Serenade by 20. When equipped with Aigu's Floral Bracelet: increases damage of Arrow Vulcan by 200% (SP consumption +50).

Class Restrictions: Wanderer — Type: Whip — Position: Right Hand — Physical Attack: 160 — Weapon Level: 4 — Refinable — Weight: 100 — Required Level: 130

New Oz's Ukulele [2] (1935) Decreases SP Consumption of Windmill Rush by 20. When equipped with New Oz's Wing Ring: increases damage of Arrow Vulcan by 200% (SP consumption +50).

Class Restrictions: Minstrel — Type: Musical — Position: Right Hand — Physical Attack: 160 — Weapon Level: 4 — Refinable — Weight: 100 — Required Level: 130

Aigu's Floral Bracelet [1] (2989) Decreases Variable Casting Time by 25%.

Class Restrictions: Wanderer — Type: Armor — Position: Right Accessory — Armor Level: 1 — Weight: 10 — Required Level: 130

New Oz's Wing Ring [1] (2988) Decreases Variable Casting Time by 25%.

Class Restrictions: Minstrel — Type: Armor — Position: Right Accessory — Armor Level: 1 — Weight: 10 — Required Level: 130

Pendant of Chaos (2991) INT -5. Increases physical damage against all classes by 6%. Decreases damage taken from Shadow elemental attacks by 5%. Prevents Confuse status. Random chance to inflict Confuse on the target when dealing physical damage, or in an 11x11 AoE when receiving physical damage.

Class Restrictions: 3rd Classes — Type: Armor — Position: Right Accessory — Armor Level: 1 — Weight: 10 — Required Level: 130

Pendant of Harmony (2990) STR -5. MATK +6%. Decreases damage taken from Holy elemental attacks by 5%. Increases HP and SP Recovery Rate by 50%. Random chance to restore 1000 HP per second for 5 seconds when dealing physical damage, or to auto-cast Level 3 Sanctuary when receiving physical damage. When equipped with Pendant of Chaos: all Basic Stats +5, random chance to auto-cast Level 1 Maelstrom when receiving magical damage.

Class Restrictions: 3rd Classes — Type: Armor — Position: Right Accessory — Armor Level: 1 — Weight: 10 — Required Level: 130

You can also ask Mingmin to combine Pendant of Chaos (2991) and Pendant of Harmony (2990) to receive a Pendant of Maelstrom [1] (2992).

Item Description
Pendant of Maelstrom [1] (2992) All Basic Stats +1. MATK +6%. Increases physical damage against all classes by 6%. Random chance to auto-cast Level 1 Maelstrom when receiving magical damage.

Class Restrictions: 3rd Classes — Type: Armor — Position: Right Accessory — Armor Level: 1 — Weight: 10 — Required Level: 130