Automatic Equipment 17.2: Difference between revisions
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| colspan="3" style="background:#98fb98;" | 2 Epic Enchants in [[File:450127.png|32px]] [https://chrono-realm.com/?module=item&action=view&id=450127 Automatic Armor Type A [1]] or [[File:450128.png|32px]] [https://chrono-realm.com/?module=item&action=view&id=450128 Automatic Armor Type B [1]]. | | colspan="3" style="background:#98fb98;" | '''2 Epic Enchants in''' [[File:450127.png|32px]] [https://chrono-realm.com/?module=item&action=view&id=450127 Automatic Armor Type A [1]] or [[File:450128.png|32px]] [https://chrono-realm.com/?module=item&action=view&id=450128 Automatic Armor Type B [1]]. | ||
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Latest revision as of 01:17, 14 March 2026
17.2 Episode Equipment Automatic Gear
To get and start enchanting those items, you must first complete the Gaining access to Varmundt's Mansion quest.
All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at (ba_in01 79, 379).
Refinement Cubes
You can upgrade Illusion and Automatic gear directly from +4 to +7 with the use of the following items available on Cubrain:
Illusion Reinforcement Cube (100251) - Illusion Gear, 10,000,000 zeny per cube
Automatic Reinforcement Cube (100252) - Automatic Gear, 30,000,000 zeny per cube
Automatic Equipment
Automatic gear can be obtain by trading
Varmeal Ticket (1000103) with the corresponding Illusion Armors (17.1).
| Item | Description | Cost |
|---|---|---|
| Combat armor type A improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. ATK +125 For each 2 Refine Levels: Refine Level +7: When equipped with Automatic Engine Wing Type A: When equipped with Automatic Engine Wing Type B: Type: Armor |
+9 and | |
| Combat armor type B improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MATK +125 For each 2 Refine Levels: Refine Level +7: When equipped with Automatic Engine Wing Type A: When equipped with Automatic Engine Wing Type B: Type: Armor |
+9 and | |
| Combat engine A type improved with the technology of Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MaxHP +1500 For each 2 Refine Levels: Refine Level +7: When equipped with Automatic Leg Type A: When equipped with Automatic Leg Type B: Type: Armor |
+9 and | |
| Combat engine B type improved with the technology of Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MaxHP +1500 For each 2 Refine Levels: Refine Level +7: When equipped with Automatic Leg Type A: When equipped with Automatic Leg Type B: Type: Armor |
+9 and | |
| Combat boots A type improved with the technology of Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MaxSP +250 For each 2 Refine Levels: Refine Level +7: When equipped with Automatic Armor Type A: When equipped with Automatic Armor Type B: Type: Armor |
+9 and | |
| Combat boots B type improved with the technology of Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MaxSP +250 For each 2 Refine Levels: Refine Level +7: When equipped with Automatic Armor Type A: When equipped with Automatic Armor Type B: Type: Armor |
+9 and | |
| Improved Combat Enhancement Parts with Barmunt Mansion's technology. It is said to be able to add abilities by attaching various modules. ATK +5% Type: Armor |
and | |
| Improved Combat Enhancement Parts with Barmunt Mansion's technology. It is said to be able to add abilities by attaching various modules. ATK +5% Type: Armor |
and | |
| A battle-enhancing chip improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MATK +5% Type: Armor |
and | |
| A battle-enhancing chip improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MATK +5% Type: Armor |
and |
Automatic Enchants
The Automatic equipments can be enchanted by using Automatic Modules, given by Yecheong (ba_in01 87, 380).
They are divided into 5 categories.
The regular modules (Normal, Rare, Unique, Legendary) are obtained from two different methods:
- You can exchange 90
Varmeal Ticket with Yecheong (ba_in01 87, 380). - An
Automatic Module Box, which is a low chance reward of the Second Security Area instance.
The Epic Modules are obtained from two different methods:
- You can exchange 50
Magical Soapstone with Spiera (ba_in01 87, 373). The Magical Soapstones are obtained as a potential reward of the Second Security Area instance or by exchanging 350
Varmeal Ticket with Yecheong (ba_in01 87, 380). - An
Epic Module Box, which is a low chance reward of the Second Security Area instance.
To apply the Automatic Modules, equip the Automatic armor and then speak with Liza (ba_in01 87, 370). The enchanting process consumes the Automatic Module and never fails.
Every Automatic equipment can receive up to 3 modifications, but each Module type can only be applied a certain number of times (check Max Count on the table below for each enchant), depending of the equipment piece.
Be aware that:
- You can have up to 3 Epic Enchants in the Automatic Armor, up to 2 of the same enchant. So it's either 3 different Epic Enchants, or 2 of the same and 1 different.
- You can have up to 3 different/unique Legendary Enchants in the Automatic Leg. This means that none of them can be repeated.
The following table lists the available modules, their effects and their enchantment limitations.
Normal Enchants
Rare Enchants
| Automatic Modification Module | Automatic Module | Effect | Location | Max Count |
|---|---|---|---|---|
| HP Recovery Rate +30% ---- Type: Enchant Position: Unknown |
2 | |||
| SP Recovery Rate +30% ---- Type: Enchant Position: Unknown |
2 | |||
| MATK +20 Decreases Variable Casting Time by 10%. ---- Type: Enchant Position: Unknown |
|
1 | ||
| ATK +20 Increases Attack Speed by 10%. ---- Type: Enchant Position: Unknown |
|
1 | ||
| CRI +10 Increases Critical Damage by 10%. ---- Type: Enchant Position: Unknown |
|
1 | ||
| HIT +10 Increases Ranged Physical Damage by 10%. ---- Type: Enchant Position: Unknown |
|
1 | ||
| MaxHP +5% MaxHP +1500 ---- Refine Level +9: MaxHP +2% ---- Refine Level +11: MaxHP +3% ---- Type: Enchant Position: Unknown |
2 | |||
| MaxSP +5% MaxSP +300 ---- Refine Level +9: MaxSP +2% ---- Refine Level +11: MaxSP +3% ---- Type: Enchant Position: Unknown |
2 | |||
| ---- Refine Level +9: Increases Healing effectiveness by additional 5%. ---- Refine Level +11: Increases Healing effectiveness by additional 7%. ---- Type: Enchant Position: Unknown |
2 | |||
| ATK +5% ATK +75 ---- Refine Level +9: Increases Melee Physical Damage by 2%. ---- Refine Level +11: Increases Melee Physical Damage by 3%. ---- Type: Enchant Position: Unknown |
2 | |||
| MATK +5% MATK +75 ---- Refine Level +9: MATK +2% ---- Refine Level +11: MATK +3% ---- Type: Enchant Position: Unknown |
2 | |||
| Increases long range physical damage by 3%. ---- Refine Level +9: Increases long range physical damage by additional 3%. ---- Refine Level +11: Increases long range physical damage by additional 3%. ---- Type: Enchant Position: Unknown |
2 | |||
| ASPD +1 ---- Refine Level +9: Increases Attack Speed by 5%. ---- Refine Level +11: Increases Attack Speed (Decreases After Attack Delay by additional 5%). ---- Type: Enchant Position: Unknown |
2 | |||
| Decreases Variable Casting Time by 5%. ---- Refine Level +9: Decreases Variable Casting Time by additional 5%. ---- Refine Level +11: Decreases Variable Casting Time by additional 5%. ---- Type: Enchant Position: Unknown |
2 | |||
| CRI +10 ---- Refine Level +9: Increases Critical Damage by 5%. ---- Refine Level +11: Increases Critical Damage by additional 7%. ---- Type: Enchant Position: Unknown |
2 |
Unique Enchants
| Automatic Modification Module | Automatic Module | Effect | Location | Max Count |
|---|---|---|---|---|
| MATK +20 Decreases Variable Casting Time by 10%. Increases Magical Damage with every element by 2%. Refine Level +9: Increases Magical Damage with every element by additional 1%. Refine Level +11: Increases Magical Damage with every element by additional 2%. Type: Enchant Position: Unknown |
1 | |||
| ATK +20 Increases Melee Physical Damage by 10%. Increases Physical Damage against all sizes by 3%. Refine Level +9: Increases Physical Damage against all sizes by additional 1%. Refine Level +11: Increases Physical Damage against all sizes by additional 1%. Type: Enchant Position: Unknown |
1 | |||
| ATK +20 Increases long range physical damage by 10%. Increases Physical Damage against all sizes by 3%. Refine Level +9: Increases Physical Damage against all sizes by additional 1%. Refine Level +11: Increases Physical Damage against all sizes by additional 1%. Type: Enchant Position: Unknown |
1 | |||
| CRI +5 Increases Critical Damage by 10%. Increases Physical Damage against all sizes by 3%. Refine Level +9: Increases Physical Damage against all sizes by additional 1%. Refine Level +11: Increases Physical Damage against all sizes by additional 1%. Type: Enchant Position: Unknown |
1 | |||
| MATK +20 Decreases Variable Casting Time by 10%. Increases Healing effectiveness by 5%. Refine Level +9: Increases Healing effectiveness by additional 5%. Refine Level +11: Increases Healing effectiveness by additional 5%. Type: Enchant Position: Unknown |
1 | |||
| Decreases damage taken from reflected damage by 2%. Refine Level +9: Decreases damage taken from reflected damage by additional 2%. Refine Level +11: Decreases damage taken from reflected damage by additional 3%. Type: Enchant Position: Unknown | ||||
| Decreases After Cast Delay by 4%. Refine Level +9: Decreases After Cast Delay by additional 6%. Refine Level +11: Decreases After Cast Delay by additional 6%. Type: Enchant Position: Unknown | ||||
| ATK +3% MATK +3% Refine Level +9: ATK +3% MATK +3% Refine Level +11: ATK +4% MATK +4% Type: Enchant Position: Unknown | ||||
| Decreases Damage taken from Normal and Boss class enemies by 7%. Refine Level +9: Decreases Damage taken from all size enemies by 7%. Refine Level +11: Decreases Damage taken from all races by 7% (Except Players). Type: Enchant Position: Unknown |
1 | |||
| Decreases damage taken from reflected damage by 3%. Refine Level +9: Decreases damage taken from reflected damage by additional 2%. Refine Level +11: Decreases damage taken from reflected damage by additional 4%. Type: Enchant Position: Unknown |
1 | |||
| Increases melee and long range physical damage by 5%. Increases Magical Damage with every element by 5%. Refine Level +9: Increases melee and long range physical damage by additional 2%. Increases Magical Damage with every element by additional 2%. Refine Level +11: Increases melee and long range physical damage by additional 3%. Increases Magical Damage with every element by additional 3%. Type: Enchant Position: Unknown | ||||
| Physical attacks have a 2% chance to restore 3% of the damage dealt as HP. Type: Enchant Position: Unknown |
1 | |||
| Magical attacks have a 2% chance to restore 500HP per 0.4 seconds for 23 times. Type: Enchant Position: Unknown | ||||
| Physical attacks have a 1% chance to restore 2% of the damage dealt as SP. Type: Enchant Position: Unknown |
1 | |||
| Magical attacks have a 1% chance to restore 120SP per 0.4 seconds for 23 times. Type: Enchant Position: Unknown | ||||
| MaxHP +2000, MaxSP +300 MaxHP and MaxSP +5% Refine Level +9: MaxHP and MaxSP +2% Refine Level +11: MaxHP and MaxSP +3% Type: Enchant Position: Unknown |
1 | |||
| Decreases Fixed Casting Time by 0.1 second. Refine Level +9: Decreases Fixed Casting Time by additional 0.2 seconds. Refine Level +11: Decreases Fixed Casting Time by additional 0.5 seconds. Type: Enchant Position: Unknown | ||||
| Increases Melee Physical Damage by 5%. Increases Ranged Physical Damage by 5%. Increases Magical Damage with every element by 5%. Type: Enchant Position: Unknown |
1 |
Legendary Enchants
| Automatic Modification Module | Automatic Module | Effect | Location | Max Count |
|---|---|---|---|---|
| receiving physical or magical damage has a 3% chance to activate Enhanced Everlasting Life for 10 seconds. [Enhanced Everlasting Life] VIT +50 Recover 800HP per 0.5 seconds for 23 times. Type: Enchant Position: Unknown |
1 | |||
| Magical attacks have a 3% chance to activate Enhanced Magic Storm for 10 seconds. [Enhanced Magic Storm] INT +50 MATK +25% Type: Enchant Position: Unknown | ||||
| Physical attacks have a 3% chance to activate Enhanced Plunging Shot for 10 seconds. [Enhanced Plunging Shot] DEX +50 Increases Ranged Physical Damage by 15%. Type: Enchant Position: Unknown | ||||
| Physical attacks have a 3% chance to activate Enhanced Raging Fight for 10 seconds. [Enhanced Raging Fight] STR +50 Increases Melee Physical Damage by 10%. Type: Enchant Position: Unknown | ||||
| Physical attacks have a 3% chance to activate Enhanced Deadly Lightspeed for 10 seconds. [Enhanced Deadly Lightspeed] AGI +50 Increases Critical Damage by 15%. Type: Enchant Position: Unknown | ||||
| Magical attacks have a 3% chance to activate Enhanced Good Fortune for 10 seconds. [Enhanced Good Fortune] LUK +50 Increases Magical Damage with every element by 15%. Type: Enchant Position: Unknown |
Epic Enchants
| Automatic Modification Module | Automatic Module | Effect |
|---|---|---|
| 2 Epic Enchants in | ||
| Increases damage of Dragon Breath and Dragon Breath - Water by 15%. Refine Level +9: Increases damage of Dragon Breath and Dragon Breath - Water by additional 3%. Refine Level +11: Increases damage of Dragon Breath and Dragon Breath - Water by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Sonic Wave and Ignition Break by 15%. Refine Level +9: Increases damage of Sonic Wave and Ignition Break by additional 3%. Refine Level +11: Increases damage of Sonic Wave by additional 7%. Decreases Ignition Break skill cooldown by 0.25 seconds. Type: Enchant Position: Unknown | ||
| Increases damage of Spiral Pierce and Hundred Spear by 15%. Refine Level +9: Increases damage of Spiral Pierce and Hundred Spear by additional 3%. Refine Level +11: Increases damage of Spiral Pierce by additional 7%. Decreases Hundred Spear skill cooldown by 0.25 seconds. Type: Enchant Position: Unknown | ||
| Increases damage of Earth Drive and Shield Press by 15%. Refine Level +9: Increases damage of Earth Drive and Shield Press by additional 3%. Refine Level +11: Increases damage of Earth Drive and Shield Press by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Banishing Point and Cannon Spear by 15%. Refine Level +9: Increases damage of Banishing Point and Cannon Spear by additional 3%. Refine Level +11: Increases damage of Banishing Point and Cannon Spear by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Pressure and Genesis Ray by 15%. Refine Level +9: Increases damage of Pressure and Genesis Ray by additional 3%. Refine Level +11: Increases damage of Pressure and Genesis Ray by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Knuckle Boost and Arms Cannon by 15%. Refine Level +9: Increases damage of Knuckle Boost and Arms Cannon by additional 3%. Refine Level +11: Increases damage of Knuckle Boost and Arms Cannon by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Cold Slower and Flame Launcher by 15%. Refine Level +9: Increases damage of Cold Slower and Flame Launcher by additional 3%. Refine Level +11: Increases damage of Cold Slower and Flame Launcher by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Axe Tornado and Power Swing by 15%. Refine Level +9: Increases damage of Axe Tornado and Power Swing by additional 3%. Refine Level +11: Increases damage of Axe Tornado and Power Swing by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Cart Cannon and Cart Tornado by 15%. Refine Level +9: Increases damage of Cart Cannon and Cart Tornado by additional 3%. Refine Level +11: Increases damage of Cart Cannon and Cart Tornado by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Crazy Weed by 15%. Decreases Howling of Mandragora skill cooldown by 0.3 seconds. Refine Level +9: Increases damage of Crazy Weed by additional 3%. Decreases Howling of Mandragora skill cooldown by additional 0.3 seconds. Refine Level +11: Increases damage of Crazy Weed by additional 7%. Decreases Howling of Mandragora skill cooldown by additional 0.4 seconds. Type: Enchant Position: Unknown | ||
| Increases damage of Acid Demonstration and Spore Explosion by 15%. Refine Level +9: Increases damage of Acid Demonstration and Spore Explosion by additional 3%. Refine Level +11: Increases damage of Acid Demonstration and Spore Explosion by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Sonic Blow and Cross Impact by 15%. Refine Level +9: Increases damage of Sonic Blow and Cross Impact by additional 3%. Refine Level +11: Increases damage of Sonic Blow and Cross Impact by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Rolling Cutter and Cross Ripper Slasher by 15%. Refine Level +9: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 3%. Refine Level +11: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Soul Destroyer and Counter Slash by 15%. Refine Level +9: Increases damage of Soul Destroyer and Counter Slash by additional 3%. Refine Level +11: Increases damage of Soul Destroyer and Counter Slash by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Fatal Menace and Raid by 15%. Refine Level +9: Increases damage of Fatal Menace and Raid by additional 3%. Refine Level +11: Increases damage of Fatal Menace and Raid by additional 7%. Type: Enchant Position: Unknown | ||
| Increases Magical Damage with every element by 15%. Refine Level +9: Increases Magical Damage with every element by additional 3%. Refine Level +11: Increases Magical Damage with every element by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Triangle Shot by 15%. Increases Ranged Physical Damage by 10%. Refine Level +9: Increases damage of Triangle Shot by additional 3%. Refine Level +11: Increases damage of Triangle Shot by additional 7%. Increases Ranged Physical Damage by additional 5%. Type: Enchant Position: Unknown | ||
| Increases damage of Crimson Rock and Earth Strain by 15%. Refine Level +9: Increases damage of Crimson Rock and Earth Strain by additional 3%. Refine Level +11: Increases damage of Crimson Rock and Earth Strain by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Jack Frost and Chain Lightning by 15%. Refine Level +9: Increases damage of Jack Frost and Chain Lightning by additional 3%. Refine Level +11: Increases damage of Jack Frost and Chain Lightning by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Comet and Tetra Vortex by 15%. Refine Level +9: Increases damage of Comet and Tetra Vortex by additional 3%. Refine Level +11: Increases damage of Comet and Tetra Vortex by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 15%. Refine Level +9: Increases Fire Bolt, Cold Bolt and Lightning Bolt by additional 3%. Refine Level +11: Increases Fire Bolt, Cold Bolt and Lightning Bolt by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Psychic Wave by 15%. Decreases Warmer skill cooldown by 1 second. Refine Level +9: Increases damage of Psychic Wave by additional 3%. Decreases Warmer skill cooldown by additional 2 seconds. Refine Level +11: Increases damage of Psychic Wave by additional 7%. Decreases Warmer skill cooldown by additional 4 seconds. Type: Enchant Position: Unknown | ||
| Increases damage of Diamond Dust and Earth Grave by 15%. Refine Level +9: Increases damage of Diamond Dust and Earth Grave by additional 3%. Refine Level +11: Increases damage of Diamond Dust and Earth Grave by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Magnus Exorcismus and Adoramus by 15%. Refine Level +9: Increases damage of Magnus Exorcismus and Adoramus by additional 3%. Refine Level +11: Increases damage of Magnus Exorcismus and Adoramus by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Holy Light and Judex by 15%. Refine Level +9: Increases damage of Holy Light and Judex by additional 3%. Refine Level +11: Increases damage of Holy Light and Judex by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Duple Light by 15%. Decreases Basilica skill cooldown by 2 second. Refine Level +9: Increases damage of Duple Light by additional 3%. Decreases Basilica skill cooldown by additional 3 seconds. Refine Level +11: Increases damage of Duple Light by additional 7%. Decreases Basilica skill cooldown by additional 5 seconds. Type: Enchant Position: Unknown | ||
| Increases damage of Tiger Cannon and Fallen Empire by 15%. Refine Level +9: Increases damage of Tiger Cannon and Fallen Empire by additional 3%. Refine Level +11: Increases damage of Tiger Cannon and Fallen Empire by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Rampage Blaster and Knuckle Arrow by 15%. Refine Level +9: Increases damage of Rampage Blaster and Knuckle Arrow by additional 3%. Refine Level +11: Increases damage of Rampage Blaster and Knuckle Arrow by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Combo Finish and Chain Crush Combo by 15%. Refine Level +9: Increases damage of Combo Finish and Chain Crush Combo by additional 3%. Refine Level +11: Increases damage of Combo Finish and Chain Crush Combo by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Cluster Bomb by 15%. Refine Level +9: Increases damage of Cluster Bomb by additional 3%. Refine Level +11: Increases damage of Cluster Bomb by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Sharp Shooting by 15%. Increases Critical Damage by 10%. Refine Level +9: Increases damage of Sharp Shooting by additional 3%. Refine Level +11: Increases damage of Sharp Shooting by additional 7%. Increases Critical Damage by additional 5%. Type: Enchant Position: Unknown | ||
| Increases damage of Aimed Bolt and Arrow Storm by 15%. Refine Level +9: Increases damage of Aimed Bolt and Arrow Storm by additional 3%. Refine Level +11: Increases damage of Aimed Bolt and Arrow Storm by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Metallic Sound and Great Echo by 15%. Refine Level +9: Increases damage of Metallic Sound and Great Echo by additional 3%. Refine Level +11: Increases damage of Metallic Sound and Great Echo by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Reverberation by 15%. Refine Level +9: Increases damage of Reverberation by additional 3%. Refine Level +11: Increases damage of Reverberation by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Arrow Vulcan and Severe Rainstorm by 15%. Refine Level +9: Increases damage of Arrow Vulcan and Severe Rainstorm by additional 3%. Refine Level +11: Increases damage of Arrow Vulcan and Severe Rainstorm by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Prominence Kick and Solar Burst by 15%. Refine Level +9: Increases damage of Prominence Kick and Solar Burst by additional 3%. Refine Level +11: Increases damage of Prominence Kick and Solar Burst by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of New Moon Kick and Full Moon Kick by 15%. Refine Level +9: Increases damage of New Moon Kick and Full Moon Kick by additional 3%. Refine Level +11: Increases damage of New Moon Kick and Full Moon Kick by additional 7%. Increases Critical Damage by 5%. Type: Enchant Position: Unknown | ||
| Increases damage of Flash Kick and Falling Star by 15%. Refine Level +9: Increases damage of Flash Kick and Falling Star by additional 3%. Refine Level +11: Increases damage of Flash Kick and Falling Star by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Esma and Eswhoo by 15%. Refine Level +9: Increases damage of Esma and Eswhoo by additional 3%. Refine Level +11: Increases damage of Esma and Eswhoo by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Espa by 15%. Refine Level +9: Increases damage of Espa by additional 3%. Refine Level +11: Increases damage of Espa by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Curse Explosion by 15%. Refine Level +9: Increases damage of Curse Explosion by additional 3%. Refine Level +11: Increases damage of Curse Explosion by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Desperado, Fire Dance and Hammer of God by 15%. Refine Level +9: Increases damage of Desperado, Fire Dance and Hammer of God by additional 3%. Refine Level +11: Increases damage of Desperado, Fire Dance and Hammer of God by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%. Refine Level +9: Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 3%. Refine Level +11: Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%. Refine Level +9: Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 3%. Refine Level +11: Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%. Refine Level +9: Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 3%. Refine Level +11: Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Cross Slash by 15%. Refine Level +9: Increases damage of Cross Slash by additional 3%. Refine Level +11: Increases damage of Cross Slash by additional 7%. Type: Enchant Position: Unknown | ||
| Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%. Refine Level +9: Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 3%. Refine Level +11: Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 7%. Type: Enchant Position: Unknown | ||
| Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 0.5 seconds. Refine Level +9: Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1 second. Refine Level +11: Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1.5 seconds. Type: Enchant Position: Unknown | ||
| Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. Refine Level +9: Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 3%. Refine Level +11: Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 7%.
| ||
| Increases damage of Picky Peck and Lunatic Carrot Beat by 15%. Refine Level +9: Increases damage of Picky Peck and Lunatic Carrot Beat by additional 3%. Refine Level +11: Increases damage of Picky Peck and Lunatic Carrot Beat by additional 7%. Type: Enchant Position: Unknown | ||
| File:1002347.png Automatic Module (ChopChop Slash) | File:314271.png Automatic Orb (ChopChop Slash) | Double Slash damage +15% Chop Chop damage +15% Refine >= 9: Double Slash damage +3% Chop Chop damage +3% Refine >= 11: Double Slash damage +7% Chop Chop damage +7% Type: Enchant Position: Unknown |
| File:1002348.png Automatic Module (Gust Hail) | File:314272.png Automatic Orb (Gust Hail) | Sharpen Hail damage +15% Sharpen Gust damage +15% Refine >= 9: Sharpen Hail damage +3% Sharpen Gust damage +3% Refine >= 11: Sharpen Hail damage +7% Sharpen Gust damage +7% Type: Enchant Position: Unknown |
| File:1002349.png Automatic Module (Nature) | File:314273.png Automatic Orb (Nature) | Ice Splash damage +15% Thundering Orb damage +15% Earth Stamp damage +15% Refine >= 9: Ice Splash damage +3% Thundering Orb damage +3% Earth Stamp damage +3% Refine >= 11: Ice Splash damage +7% Thundering Orb damage +7% Earth Stamp damage +7% Type: Enchant Position: Unknown |