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	<id>https://chrono-realm.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Nightmarish_Jitterbug</id>
	<title>Nightmarish Jitterbug - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://chrono-realm.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Nightmarish_Jitterbug"/>
	<link rel="alternate" type="text/html" href="https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;action=history"/>
	<updated>2026-09-21T18:20:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7057&amp;oldid=prev</id>
		<title>Admin at 22:55, 26 August 2026</title>
		<link rel="alternate" type="text/html" href="https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7057&amp;oldid=prev"/>
		<updated>2026-08-26T22:55:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:55, 26 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Quest Rewards:&amp;#039;&amp;#039;&amp;#039; || Various Equipment&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Quest Rewards:&amp;#039;&amp;#039;&amp;#039; || Various Equipment&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Item Rewards:&#039;&#039;&#039; || [[Tooth of Jitterbug&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;] (trade 50x with Mingmin for random equipment)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Item Rewards:&#039;&#039;&#039; || [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;File:6719.png]] [https://chrono-realm.com/?module=item&amp;amp;action=view&amp;amp;id=6719 &lt;/ins&gt;Tooth of Jitterbug] (trade 50x with Mingmin for random equipment)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7056&amp;oldid=prev</id>
		<title>Admin at 22:53, 26 August 2026</title>
		<link rel="alternate" type="text/html" href="https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7056&amp;oldid=prev"/>
		<updated>2026-08-26T22:53:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:53, 26 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot; width=&quot;35%&quot; style=&quot;margin-left: 20px; float:right; border-style: solid; border-width: 1px; border-color:#000000;&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! colspan=&quot;2&quot; style=&quot;background-color:#a3cdd2;&quot; | Requirements&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| width=&quot;40%&quot; | &#039;&#039;&#039;Base Level:&#039;&#039;&#039; || 120+&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;Instance Cooldown:&#039;&#039;&#039; || 1 day&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;Time Limit:&#039;&#039;&#039; || 60 minutes&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! colspan=&quot;2&quot; style=&quot;background-color:#a3cdd2;&quot; | Rewards&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;Quest Rewards:&#039;&#039;&#039; || Various Equipment&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;Item Rewards:&#039;&#039;&#039; || [[Tooth of Jitterbug]] (trade 50x with Mingmin for random equipment)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Overview ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Nightmarish Jitterbug&amp;#039;&amp;#039;&amp;#039; is a musical-themed instance dungeon where you make your way through a series of rooms, fighting several mobs including the piano-like Jitterbugs, before facing the Awakened Ferre.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Nightmarish Jitterbug&amp;#039;&amp;#039;&amp;#039; is a musical-themed instance dungeon where you make your way through a series of rooms, fighting several mobs including the piano-like Jitterbugs, before facing the Awakened Ferre.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Overview ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Base Level 120&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Starting point: &amp;lt;code&amp;gt;(moc_para01 27, 93)&amp;lt;/code&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* 1 day cooldown&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Reward: Various Equipment&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To enter this instance, go through the decorated blue door in Eden Group Headquarters and enter the room on the left side of the corridor. Talk to &amp;#039;&amp;#039;&amp;#039;Roel&amp;#039;&amp;#039;&amp;#039;, the baby royal guard, to generate the instance, then to &amp;#039;&amp;#039;&amp;#039;Runane&amp;#039;&amp;#039;&amp;#039; to enter it. You have 1 hour to complete this instance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To enter this instance, go through the decorated blue door in Eden Group Headquarters and enter the room on the left side of the corridor. Talk to &amp;#039;&amp;#039;&amp;#039;Roel&amp;#039;&amp;#039;&amp;#039;, the baby royal guard, to generate the instance, then to &amp;#039;&amp;#039;&amp;#039;Runane&amp;#039;&amp;#039;&amp;#039; to enter it. You have 1 hour to complete this instance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7054&amp;oldid=prev</id>
		<title>Admin: /* Rewards */</title>
		<link rel="alternate" type="text/html" href="https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7054&amp;oldid=prev"/>
		<updated>2026-08-26T22:51:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Rewards&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:51, 26 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l113&quot;&gt;Line 113:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 113:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;card&lt;/del&gt;.png]] [[Pendant of Harmony]] (2990)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2990&lt;/ins&gt;.png]] [[Pendant of Harmony]] (2990)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| STR -5. MATK +6%. Decreases damage taken from Holy elemental attacks by 5%. Increases HP and SP Recovery Rate by 50%. Random chance to restore 1000 HP per second for 5 seconds when dealing physical damage, or to auto-cast Level 3 &amp;#039;&amp;#039;&amp;#039;Sanctuary&amp;#039;&amp;#039;&amp;#039; when receiving physical damage. When equipped with &amp;#039;&amp;#039;&amp;#039;Pendant of Chaos&amp;#039;&amp;#039;&amp;#039;: all Basic Stats +5, random chance to auto-cast Level 1 &amp;#039;&amp;#039;&amp;#039;Maelstrom&amp;#039;&amp;#039;&amp;#039; when receiving magical damage.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| STR -5. MATK +6%. Decreases damage taken from Holy elemental attacks by 5%. Increases HP and SP Recovery Rate by 50%. Random chance to restore 1000 HP per second for 5 seconds when dealing physical damage, or to auto-cast Level 3 &amp;#039;&amp;#039;&amp;#039;Sanctuary&amp;#039;&amp;#039;&amp;#039; when receiving physical damage. When equipped with &amp;#039;&amp;#039;&amp;#039;Pendant of Chaos&amp;#039;&amp;#039;&amp;#039;: all Basic Stats +5, random chance to auto-cast Level 1 &amp;#039;&amp;#039;&amp;#039;Maelstrom&amp;#039;&amp;#039;&amp;#039; when receiving magical damage.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7046&amp;oldid=prev</id>
		<title>Admin: /* Rewards */</title>
		<link rel="alternate" type="text/html" href="https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7046&amp;oldid=prev"/>
		<updated>2026-08-26T22:50:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Rewards&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:50, 26 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Item !! Description&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Item !! Description&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Bow of Storm]] [1] (18123)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:18123.png]] &lt;/ins&gt;[[Bow of Storm]] [1] (18123)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Ranged Physical Damage by 30%. Decreases &amp;#039;&amp;#039;&amp;#039;Severe Rainstorm&amp;#039;&amp;#039;&amp;#039; cooldown by 2 seconds; increases its SP consumption by 15.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Ranged Physical Damage by 30%. Decreases &amp;#039;&amp;#039;&amp;#039;Severe Rainstorm&amp;#039;&amp;#039;&amp;#039; cooldown by 2 seconds; increases its SP consumption by 15.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Ranger, Minstrel, Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Bow — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 150 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Ranger, Minstrel, Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Bow — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 150 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Gigantic Bow]] [1] (18122)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:18122.png]] &lt;/ins&gt;[[Gigantic Bow]] [1] (18122)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| HIT -50. Increases Ranged Physical Damage by 40%. Increases After Attack Delay by 15%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| HIT -50. Increases Ranged Physical Damage by 40%. Increases After Attack Delay by 15%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Ranger — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Bow — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 195 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 300 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Ranger — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Bow — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 195 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 300 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Aigu&#039;s Floral Mic]] [2] (1990)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:1990.png]] &lt;/ins&gt;[[Aigu&#039;s Floral Mic]] [2] (1990)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases SP Consumption of &amp;#039;&amp;#039;&amp;#039;Moonlight Serenade&amp;#039;&amp;#039;&amp;#039; by 20. When equipped with &amp;#039;&amp;#039;&amp;#039;Aigu&amp;#039;s Floral Bracelet&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Arrow Vulcan&amp;#039;&amp;#039;&amp;#039; by 200% (SP consumption +50).&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases SP Consumption of &amp;#039;&amp;#039;&amp;#039;Moonlight Serenade&amp;#039;&amp;#039;&amp;#039; by 20. When equipped with &amp;#039;&amp;#039;&amp;#039;Aigu&amp;#039;s Floral Bracelet&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Arrow Vulcan&amp;#039;&amp;#039;&amp;#039; by 200% (SP consumption +50).&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Whip — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 100 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Whip — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 100 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[New Oz&#039;s Ukulele]] [2] (1935)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:1935.png]] &lt;/ins&gt;[[New Oz&#039;s Ukulele]] [2] (1935)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases SP Consumption of &amp;#039;&amp;#039;&amp;#039;Windmill Rush&amp;#039;&amp;#039;&amp;#039; by 20. When equipped with &amp;#039;&amp;#039;&amp;#039;New Oz&amp;#039;s Wing Ring&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Arrow Vulcan&amp;#039;&amp;#039;&amp;#039; by 200% (SP consumption +50).&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases SP Consumption of &amp;#039;&amp;#039;&amp;#039;Windmill Rush&amp;#039;&amp;#039;&amp;#039; by 20. When equipped with &amp;#039;&amp;#039;&amp;#039;New Oz&amp;#039;s Wing Ring&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Arrow Vulcan&amp;#039;&amp;#039;&amp;#039; by 200% (SP consumption +50).&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Minstrel — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Musical — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 100 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Minstrel — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Musical — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 100 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Aigu&#039;s Floral Bracelet]] [1] (2989)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:2989.png]] &lt;/ins&gt;[[Aigu&#039;s Floral Bracelet]] [1] (2989)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases Variable Casting Time by 25%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases Variable Casting Time by 25%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[New Oz&#039;s Wing Ring]] [1] (2988)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:2988.png]] &lt;/ins&gt;[[New Oz&#039;s Wing Ring]] [1] (2988)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases Variable Casting Time by 25%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases Variable Casting Time by 25%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Minstrel — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Minstrel — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Pendant of Chaos]] (2991)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:2991.png]] &lt;/ins&gt;[[Pendant of Chaos]] (2991)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| INT -5. Increases physical damage against all classes by 6%. Decreases damage taken from Shadow elemental attacks by 5%. Prevents Confuse status. Random chance to inflict Confuse on the target when dealing physical damage, or in an 11x11 AoE when receiving physical damage.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| INT -5. Increases physical damage against all classes by 6%. Decreases damage taken from Shadow elemental attacks by 5%. Prevents Confuse status. Random chance to inflict Confuse on the target when dealing physical damage, or in an 11x11 AoE when receiving physical damage.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Pendant of Harmony]] (2990)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:card.png]] &lt;/ins&gt;[[Pendant of Harmony]] (2990)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| STR -5. MATK +6%. Decreases damage taken from Holy elemental attacks by 5%. Increases HP and SP Recovery Rate by 50%. Random chance to restore 1000 HP per second for 5 seconds when dealing physical damage, or to auto-cast Level 3 &amp;#039;&amp;#039;&amp;#039;Sanctuary&amp;#039;&amp;#039;&amp;#039; when receiving physical damage. When equipped with &amp;#039;&amp;#039;&amp;#039;Pendant of Chaos&amp;#039;&amp;#039;&amp;#039;: all Basic Stats +5, random chance to auto-cast Level 1 &amp;#039;&amp;#039;&amp;#039;Maelstrom&amp;#039;&amp;#039;&amp;#039; when receiving magical damage.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| STR -5. MATK +6%. Decreases damage taken from Holy elemental attacks by 5%. Increases HP and SP Recovery Rate by 50%. Random chance to restore 1000 HP per second for 5 seconds when dealing physical damage, or to auto-cast Level 3 &amp;#039;&amp;#039;&amp;#039;Sanctuary&amp;#039;&amp;#039;&amp;#039; when receiving physical damage. When equipped with &amp;#039;&amp;#039;&amp;#039;Pendant of Chaos&amp;#039;&amp;#039;&amp;#039;: all Basic Stats +5, random chance to auto-cast Level 1 &amp;#039;&amp;#039;&amp;#039;Maelstrom&amp;#039;&amp;#039;&amp;#039; when receiving magical damage.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7045&amp;oldid=prev</id>
		<title>Admin: /* Cards */</title>
		<link rel="alternate" type="text/html" href="https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7045&amp;oldid=prev"/>
		<updated>2026-08-26T22:49:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cards&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:49, 26 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot;&gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Card !! Description&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Card !! Description&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:card.png] [[Playing Pere Card]] (27107)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:card.png&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;] [[Playing Pere Card]] (27107)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Physical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Physical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Metallic Sound&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Metallic Sound&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:card.png] [[Singing Pere Card]] (27108)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:card.png&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;] [[Singing Pere Card]] (27108)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Magical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Magical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Reverberation&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Reverberation&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Left Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Left Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:card.png] [[Jitterbug Card]] (27109)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:card.png&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;] [[Jitterbug Card]] (27109)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases damage taken from Neutral elemental enemies by 10%. Max HP +500.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases damage taken from Neutral elemental enemies by 10%. Max HP +500.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: random chance to transform the user into Awaken Pere for 6 seconds when dealing physical or magical damage. During transformation, recovers 2000 HP and increases damage against Neutral elemental enemies by 200%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: random chance to transform the user into Awaken Pere for 6 seconds when dealing physical or magical damage. During transformation, recovers 2000 HP and increases damage against Neutral elemental enemies by 200%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Head Top — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Head Top — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:card.png] [[Awaken Pere Card|[MVP] Awaken Pere Card]] (27106)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:card.png&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;] [[Awaken Pere Card|[MVP] Awaken Pere Card]] (27106)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| When equipped by &amp;#039;&amp;#039;&amp;#039;Bard&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Dancer&amp;#039;&amp;#039;&amp;#039; classes: for each refine level, MATK +15.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| When equipped by &amp;#039;&amp;#039;&amp;#039;Bard&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Dancer&amp;#039;&amp;#039;&amp;#039; classes: for each refine level, MATK +15.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7044&amp;oldid=prev</id>
		<title>Admin: /* Cards */</title>
		<link rel="alternate" type="text/html" href="https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7044&amp;oldid=prev"/>
		<updated>2026-08-26T22:48:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cards&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:48, 26 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot;&gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Card !! Description&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Card !! Description&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Playing Pere Card]] (27107)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:card.png] &lt;/ins&gt;[[Playing Pere Card]] (27107)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Physical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Physical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Metallic Sound&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Metallic Sound&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Singing Pere Card]] (27108)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:card.png] &lt;/ins&gt;[[Singing Pere Card]] (27108)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Magical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Increases Magical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Reverberation&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Reverberation&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Left Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Left Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Jitterbug Card]] (27109)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:card.png] &lt;/ins&gt;[[Jitterbug Card]] (27109)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases damage taken from Neutral elemental enemies by 10%. Max HP +500.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Decreases damage taken from Neutral elemental enemies by 10%. Max HP +500.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: random chance to transform the user into Awaken Pere for 6 seconds when dealing physical or magical damage. During transformation, recovers 2000 HP and increases damage against Neutral elemental enemies by 200%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: random chance to transform the user into Awaken Pere for 6 seconds when dealing physical or magical damage. During transformation, recovers 2000 HP and increases damage against Neutral elemental enemies by 200%.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Head Top — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Head Top — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Awaken Pere Card|[MVP] Awaken Pere Card]] (27106)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:card.png] &lt;/ins&gt;[[Awaken Pere Card|[MVP] Awaken Pere Card]] (27106)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| When equipped by &amp;#039;&amp;#039;&amp;#039;Bard&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Dancer&amp;#039;&amp;#039;&amp;#039; classes: for each refine level, MATK +15.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| When equipped by &amp;#039;&amp;#039;&amp;#039;Bard&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Dancer&amp;#039;&amp;#039;&amp;#039; classes: for each refine level, MATK +15.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7043&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;&#039;&#039;&#039;Nightmarish Jitterbug&#039;&#039;&#039; is a musical-themed instance dungeon where you make your way through a series of rooms, fighting several mobs including the piano-like Jitterbugs, before facing the Awakened Ferre.  == Overview == * Base Level 120 * Starting point: &lt;code&gt;(moc_para01 27, 93)&lt;/code&gt; * 1 day cooldown * Reward: Various Equipment  To enter this instance, go through the decorated blue door in Eden Group Headquarters and enter the room on the left side of the corrido...&quot;</title>
		<link rel="alternate" type="text/html" href="https://chrono-realm.com/wiki/index.php?title=Nightmarish_Jitterbug&amp;diff=7043&amp;oldid=prev"/>
		<updated>2026-08-26T22:47:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Nightmarish Jitterbug&amp;#039;&amp;#039;&amp;#039; is a musical-themed instance dungeon where you make your way through a series of rooms, fighting several mobs including the piano-like Jitterbugs, before facing the Awakened Ferre.  == Overview == * Base Level 120 * Starting point: &amp;lt;code&amp;gt;(moc_para01 27, 93)&amp;lt;/code&amp;gt; * 1 day cooldown * Reward: Various Equipment  To enter this instance, go through the decorated blue door in Eden Group Headquarters and enter the room on the left side of the corrido...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Nightmarish Jitterbug&amp;#039;&amp;#039;&amp;#039; is a musical-themed instance dungeon where you make your way through a series of rooms, fighting several mobs including the piano-like Jitterbugs, before facing the Awakened Ferre.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
* Base Level 120&lt;br /&gt;
* Starting point: &amp;lt;code&amp;gt;(moc_para01 27, 93)&amp;lt;/code&amp;gt;&lt;br /&gt;
* 1 day cooldown&lt;br /&gt;
* Reward: Various Equipment&lt;br /&gt;
&lt;br /&gt;
To enter this instance, go through the decorated blue door in Eden Group Headquarters and enter the room on the left side of the corridor. Talk to &amp;#039;&amp;#039;&amp;#039;Roel&amp;#039;&amp;#039;&amp;#039;, the baby royal guard, to generate the instance, then to &amp;#039;&amp;#039;&amp;#039;Runane&amp;#039;&amp;#039;&amp;#039; to enter it. You have 1 hour to complete this instance.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
# Go to the entrance using the Warper, then Instances &amp;gt; Nightmarish Jitterbug. Talk to &amp;#039;&amp;#039;&amp;#039;Roel&amp;#039;&amp;#039;&amp;#039; and choose &amp;#039;&amp;#039;&amp;#039;Yes&amp;#039;&amp;#039;&amp;#039; to accept the quest. All party members need to receive this quest in order to proceed.&lt;br /&gt;
# Talk to &amp;#039;&amp;#039;&amp;#039;Rurane&amp;#039;&amp;#039;&amp;#039;, right next to Roel, to create and join the instance.&lt;br /&gt;
# Once inside, the party leader needs to talk to an NPC in each room to advance to the next one. If you&amp;#039;ve already done the instance, choosing the &amp;#039;&amp;#039;&amp;#039;Hurry&amp;#039;&amp;#039;&amp;#039; option skips the dialogues and reuses the answers you picked on your previous run.&lt;br /&gt;
# Kill all the mobs in each room to spawn the next set of NPCs, and repeat until you reach room 22.&lt;br /&gt;
# The following rooms require your attention, because your answer to the dialogues will spawn extra [[Jitterbug]]s:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 1em auto 1em auto; border-style: solid; border-width: 1px; border-color:#000000;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#E6E6FA;&amp;quot; | Spawning extra Jitterbugs&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Room 8&amp;#039;&amp;#039;&amp;#039; || Newoz, Lagi, Shalosh || Choose &amp;#039;&amp;#039;&amp;#039;3rd option&amp;#039;&amp;#039;&amp;#039;: &amp;quot;Newoz&amp;#039;s Red Potion (feat. Muka)&amp;quot; || Spawns &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; Jitterbugs instead of 1 in room 9.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Room 13&amp;#039;&amp;#039;&amp;#039; || Newoz, Miming, Shalosh, ... || Choose &amp;#039;&amp;#039;&amp;#039;2nd option&amp;#039;&amp;#039;&amp;#039;: &amp;quot;She was talking with someone&amp;quot; || Spawns &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; Jitterbugs instead of 1 in room 14.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Room 16&amp;#039;&amp;#039;&amp;#039; || Shalosh, Aigu, Runane || Choose &amp;#039;&amp;#039;&amp;#039;3rd option&amp;#039;&amp;#039;&amp;#039;: &amp;quot;We&amp;#039;re happy&amp;quot; || Spawns &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; Jitterbugs instead of 1 in room 17.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Room 19&amp;#039;&amp;#039;&amp;#039; || Roel and Gelkah || Choose &amp;#039;&amp;#039;&amp;#039;2nd option&amp;#039;&amp;#039;&amp;#039;: &amp;quot;You just made up those words to look cool!&amp;quot; || Spawns &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; Jitterbugs instead of 1 in room 20.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Room 20&amp;#039;&amp;#039;&amp;#039; || Everyone || Choose &amp;#039;&amp;#039;&amp;#039;2nd option&amp;#039;&amp;#039;&amp;#039;: &amp;quot;Search alone&amp;quot; || Spawns &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; Jitterbugs instead of 0 in room 22.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol start=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Once you reach room 22, talk to &amp;#039;&amp;#039;&amp;#039;Newoz&amp;#039;&amp;#039;&amp;#039; to spawn the MVP. While easy to kill since it only casts Storm Gust every 30 seconds, &amp;#039;&amp;#039;&amp;#039;beware of being mobbed down by Ferre upon entering the room&amp;#039;&amp;#039;&amp;#039;. It will drop a [[Tooth of Jitterbug]] (6719).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Talk to &amp;#039;&amp;#039;&amp;#039;Newoz&amp;#039;&amp;#039;&amp;#039; and your party will be warped to the last room (23).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Talk to &amp;#039;&amp;#039;&amp;#039;Newoz&amp;#039;&amp;#039;&amp;#039; again to open the exit portal and receive your exp reward.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Monster !! Level !! HP !! Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
| [[Playing Pere]] (3069) || 125 || 48,430 || Small / Demon / Earth 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Singing Pere]] (3070) || 126 || 40,718 || Small / Demon / Water 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferre]] (3071) || 127 || 53,290 || Small / Demon / Water 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferre]] (3072) || 128 || 52,280 || Small / Demon / Earth 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Jitterbug]] (3109) || 135 || 2,614,000 || Large / Demon / Undead 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Awakened Ferre]] (3073) &amp;#039;&amp;#039;&amp;#039;(MVP)&amp;#039;&amp;#039;&amp;#039; || 140 || 10,000,000 || Large / Demon / Undead 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
You may also obtain these cards from Nightmarish Jitterbug.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Playing Pere Card]] (27107)&lt;br /&gt;
| Increases Physical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Metallic Sound&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Singing Pere Card]] (27108)&lt;br /&gt;
| Increases Magical Damage against Neutral elemental enemies by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Reverberation&amp;#039;&amp;#039;&amp;#039; by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Left Accessory — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Jitterbug Card]] (27109)&lt;br /&gt;
| Decreases damage taken from Neutral elemental enemies by 10%. Max HP +500.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with &amp;#039;&amp;#039;&amp;#039;Playing Pere Card&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Singing Pere Card&amp;#039;&amp;#039;&amp;#039;: random chance to transform the user into Awaken Pere for 6 seconds when dealing physical or magical damage. During transformation, recovers 2000 HP and increases damage against Neutral elemental enemies by 200%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Head Top — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Awaken Pere Card|[MVP] Awaken Pere Card]] (27106)&lt;br /&gt;
| When equipped by &amp;#039;&amp;#039;&amp;#039;Bard&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Dancer&amp;#039;&amp;#039;&amp;#039; classes: for each refine level, MATK +15.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Card — &amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 1&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
In the last room (room 23) of the instance, the NPC &amp;#039;&amp;#039;&amp;#039;Mingmin&amp;#039;&amp;#039;&amp;#039; can trade 50x [[Tooth of Jitterbug]] (6719) for a random piece of equipment or item.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow of Storm]] [1] (18123)&lt;br /&gt;
| Increases Ranged Physical Damage by 30%. Decreases &amp;#039;&amp;#039;&amp;#039;Severe Rainstorm&amp;#039;&amp;#039;&amp;#039; cooldown by 2 seconds; increases its SP consumption by 15.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Ranger, Minstrel, Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Bow — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 150 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigantic Bow]] [1] (18122)&lt;br /&gt;
| HIT -50. Increases Ranged Physical Damage by 40%. Increases After Attack Delay by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Ranger — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Bow — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 195 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 300 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Aigu&amp;#039;s Floral Mic]] [2] (1990)&lt;br /&gt;
| Decreases SP Consumption of &amp;#039;&amp;#039;&amp;#039;Moonlight Serenade&amp;#039;&amp;#039;&amp;#039; by 20. When equipped with &amp;#039;&amp;#039;&amp;#039;Aigu&amp;#039;s Floral Bracelet&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Arrow Vulcan&amp;#039;&amp;#039;&amp;#039; by 200% (SP consumption +50).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Whip — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 100 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[New Oz&amp;#039;s Ukulele]] [2] (1935)&lt;br /&gt;
| Decreases SP Consumption of &amp;#039;&amp;#039;&amp;#039;Windmill Rush&amp;#039;&amp;#039;&amp;#039; by 20. When equipped with &amp;#039;&amp;#039;&amp;#039;New Oz&amp;#039;s Wing Ring&amp;#039;&amp;#039;&amp;#039;: increases damage of &amp;#039;&amp;#039;&amp;#039;Arrow Vulcan&amp;#039;&amp;#039;&amp;#039; by 200% (SP consumption +50).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Minstrel — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Musical — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Hand — &amp;#039;&amp;#039;Physical Attack:&amp;#039;&amp;#039; 160 — &amp;#039;&amp;#039;Weapon Level:&amp;#039;&amp;#039; 4 — Refinable — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 100 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Aigu&amp;#039;s Floral Bracelet]] [1] (2989)&lt;br /&gt;
| Decreases Variable Casting Time by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Wanderer — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[New Oz&amp;#039;s Wing Ring]] [1] (2988)&lt;br /&gt;
| Decreases Variable Casting Time by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; Minstrel — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendant of Chaos]] (2991)&lt;br /&gt;
| INT -5. Increases physical damage against all classes by 6%. Decreases damage taken from Shadow elemental attacks by 5%. Prevents Confuse status. Random chance to inflict Confuse on the target when dealing physical damage, or in an 11x11 AoE when receiving physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendant of Harmony]] (2990)&lt;br /&gt;
| STR -5. MATK +6%. Decreases damage taken from Holy elemental attacks by 5%. Increases HP and SP Recovery Rate by 50%. Random chance to restore 1000 HP per second for 5 seconds when dealing physical damage, or to auto-cast Level 3 &amp;#039;&amp;#039;&amp;#039;Sanctuary&amp;#039;&amp;#039;&amp;#039; when receiving physical damage. When equipped with &amp;#039;&amp;#039;&amp;#039;Pendant of Chaos&amp;#039;&amp;#039;&amp;#039;: all Basic Stats +5, random chance to auto-cast Level 1 &amp;#039;&amp;#039;&amp;#039;Maelstrom&amp;#039;&amp;#039;&amp;#039; when receiving magical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can also ask Mingmin to combine [[Pendant of Chaos]] (2991) and [[Pendant of Harmony]] (2990) to receive a [[Pendant of Maelstrom]] [1] (2992).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendant of Maelstrom]] [1] (2992)&lt;br /&gt;
| All Basic Stats +1. MATK +6%. Increases physical damage against all classes by 6%. Random chance to auto-cast Level 1 &amp;#039;&amp;#039;&amp;#039;Maelstrom&amp;#039;&amp;#039;&amp;#039; when receiving magical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Class Restrictions:&amp;#039;&amp;#039; 3rd Classes — &amp;#039;&amp;#039;Type:&amp;#039;&amp;#039; Armor — &amp;#039;&amp;#039;Position:&amp;#039;&amp;#039; Right Accessory — &amp;#039;&amp;#039;Armor Level:&amp;#039;&amp;#039; 1 — &amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039; 10 — &amp;#039;&amp;#039;Required Level:&amp;#039;&amp;#039; 130&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Instances]]&lt;br /&gt;
[[Category:Eden Group Headquarters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>